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  1. #11
    Wucas Pls's Avatar Asuka Langley Soryu

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    Originally Posted by Dualage View Post
    Ghosting is sharing information as a spectator to give advantage to the other team. Most modern games that have spectating features add a 3-5 minute delays so that it's very unlikely to affect the main game overall.
    Which is literally impossible to fix with how GunZ works. We could use the replay function maybe, and just have the server record every match then allow users to replay matches, but that is extremely server intensive and would probably be extremely difficult to code.

  2. #12
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    Originally Posted by Serpento View Post
    And then what would be the point in spectating? isnt that what you'd want to know? then there would be more questions on wether if the player was low or full hp or had no ammo. Also you could still tell the positioning and where he is going and such. Its worse than esp, and it is in fact game breaking imo.
    You made a good point, But if by spectating HP/AP/DMG were hidden then how would you know there HP? The only way to know is by assuming, & normally assumptions are wrong, unless your guessing there HP by how many times they've medded. & What if people in your clan were forbidden to watch you spectate reducing the percentage of trolls and or cheating.
    Maybe people just want to simply spectate a game. Like i said it was just a thought.

  3. #13
    Wucas Pls's Avatar Asuka Langley Soryu

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    Originally Posted by JDilla View Post
    You made a good point, But if by spectating HP/AP/DMG were hidden then how would you know there HP? The only way to know is by assuming, & normally assumptions are wrong, unless your guessing there HP by how many times they've medded. & What if people in your clan were forbidden to watch you spectate reducing the percentage of trolls and or cheating.
    Maybe people just want to simply spectate a game. Like i said it was just a thought.
    If people can have an advantage without getting caught, they will do it (especially when money is involved).

  4. #14
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    Originally Posted by Wucas Pls View Post
    If people can have an advantage without getting caught, they will do it (especially when money is involved).
    But there has to be a way to make it near impossible to not get caught.

  5. #15
    Wucas Pls's Avatar Asuka Langley Soryu

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    Originally Posted by JDilla View Post
    But there has to be a way to make it near impossible to not get caught.
    .... and this is where you get into the ethics of programming.

    Is disabling some hardware while the game is being played really an invasion of privacy?
    Is a RAT really that bad if we are just making sure hacks aren't being used?
    Is it wiretapping if we are just making sure users aren't cheating in our games?


    There is always a way per se, but nothing that would be fair to subject our player base to.

  6. #16
    inori I love you

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    How about:
    FGUNZ.net/cw should have a replay for each clan war, the recorder is picked at random by GunZ.
    this way, people are able to watch clanwars and also see whether or not the random recorder is legit (shotbot, aimfix, uc, esp would be obvious from the recorders perspective).

  7. The following user said thank you to FanctuarY for this useful post:

    Sonji (04-24-2014)

  8. #17
    Wucas Pls's Avatar Asuka Langley Soryu

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    Originally Posted by Inori View Post
    How about:
    FGUNZ.net/cw should have a replay for each clan war, the recorder is picked at random by GunZ.
    this way, people are able to watch clanwars and also see whether or not the random recorder is legit (shotbot, aimfix, uc, esp would be obvious from the recorders perspective).
    So basically GunZ chooses one client to record the match, then automatically uploads the GZR to the website?

    Sounds alot more plausible than any other thing suggested so far.

  9. #18
    xoxo

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    Originally Posted by Wucas Pls View Post
    So basically GunZ chooses one client to record the match, then automatically uploads the GZR to the website?

    Sounds alot more plausible than any other thing suggested so far.
    but what if the player doesn't record at all, and just likes to cw just to cw?? You guys don't want players to have automatically having to auto record o.o.

  10. #19
    Wucas Pls's Avatar Asuka Langley Soryu

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    Originally Posted by Kikuchi View Post
    but what if the player doesn't record at all, and just likes to cw just to cw?? You guys don't want players to have automatically having to auto record o.o.
    If I am following Inori right, the person recording the match wouldn't even know he or she was doing it.

    Simply put, the game would start recording as soon as the match starts and as soon as it ends, it is uploaded to the server. GZR files are really small so extra bandwidth would not be a problem.
    Last edited by Wucas Pls; 04-24-2014 at 05:28 AM.

  11. #20
    inori I love you

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    Originally Posted by Wucas Pls View Post
    So basically GunZ chooses one client to record the match, then automatically uploads the GZR to the website?

    Sounds alot more plausible than any other thing suggested so far.
    Yes, there are no negatives to this, is there? Maybe hide the team chat since information from them might be private? Other than that:
    spectators can watch to see a particular players' perspective
    they can decide whether to report as well, if they spot something fishy
    less hackers will cw knowing that they have a 1/4 chance of being recorded.

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