Making projectiles (like rockets, nades, etc) follow anti lead is a big nono. But theres always little buffs you can incorporate into the smoke nades like slow downs and vision blurs. Just need to make sure theyre not so prominent that players have to deal with yet another bs item in the nade category.
ooh I like those ideas! some kind of a slow and vision blur when being hit by them would be a nice addition.
but my biggest gripe is the fact that I get so many hitmarkers with them yet deal so little damage (due to lead)
"Never attribute to malice that which is adequately explained by stupidity."
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