View Poll Results: How many rounds/levels should GunGame have?

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  • 15

    10 19.23%
  • 30

    11 21.15%
  • 50

    8 15.38%
  • 100

    23 44.23%
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  1. #11
    Banned

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    Same here. id :samchris122

  2. #12
    McSic's Avatar L e a d e r

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    All you people going off-topic. This is funny because you were unbanned 10 minutes ago.

  3. #13
    Joel's Avatar Ex-Minecraft Staff.

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    why not just have the option for all of them?

  4. #14
    BND

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    o.O thanks then.
    Temper about as thick as tips of pencils is, missiles to the picket fence.

  5. #15
    wys

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    100 kills and can you increase the clips of the meds? please.

  6. #16
    JohnB's Avatar 2kawaii2live&2sugoi2die

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    I don't think there's a problem with the amount of rounds in a GunGame, it's nice to have short little minigames of 15 rounds once in a while, but optimal customisation would be nice.

    The only problem which occurred to me was actually the levels themselves.

    (This is an example, I know it changes)

    Level 1: AWP Sniper
    Level 2: Sword
    Level 3: 1 Handed Revolver
    Level 4: Machine Gun
    Level 5: Rusty Dagger (I made that one up I don't know if you get that)

    But basically sometimes you get worse equips when you get to higher levels, I'm not sure if it's meant to be like that but I think it'd be better if your weapons got progressively better instead of them wavering in their actual usability. It's annoying when you got a cool gun then you end up trying to chase people who tumble away like you're a goblin desperately trying to slash them LOL

  7. #17
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    There is Limitbreaker in gungame gg

  8. #18
    Rainion's Avatar Pikachu King

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    100 is to much no one will stay for a 100 round game..

  9. The following user said thank you to Rainion for this useful post:

    Luneth (04-02-2013)

  10. #19
    Leopard's Avatar ***bitch2006

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    Originally Posted by JohnB View Post
    I don't think there's a problem with the amount of rounds in a GunGame, it's nice to have short little minigames of 15 rounds once in a while, but optimal customisation would be nice.

    The only problem which occurred to me was actually the levels themselves.

    (This is an example, I know it changes)

    Level 1: AWP Sniper
    Level 2: Sword
    Level 3: 1 Handed Revolver
    Level 4: Machine Gun
    Level 5: Rusty Dagger (I made that one up I don't know if you get that)

    But basically sometimes you get worse equips when you get to higher levels, I'm not sure if it's meant to be like that but I think it'd be better if your weapons got progressively better instead of them wavering in their actual usability. It's annoying when you got a cool gun then you end up trying to chase people who tumble away like you're a goblin desperately trying to slash them LOL
    Its supposed to be like that, john.
    It make's it harder for the higher levels to actually win the game.
    #TEAMMELANIE #CLUBMELANIE
    jaja only hav dis sig if u r invited by me & cute nymph kk son or u imposter fegit

  11. #20
    Ommadawn's Avatar Bird + Trash = ?

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    100 for sure.

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