I love infection mode the way it is. Albeit not everyone enjoys it, I love being the zombie and chasing people lol.
Yes
No
I love infection mode the way it is. Albeit not everyone enjoys it, I love being the zombie and chasing people lol.
the problem is spikers, as they bring problems to many other game types, infection is no exception. A wise man once said, people, groups, large corporations often disregard to try and take charge of things that seem they cannot control, and often wonder why they aren't seeing a change they expected after putting work towards something. Setting the seemingly uncontrollable variables to the back of peoples minds-- those same variables if controlled, would do the same or much better than all that recent work they put in.
Spiking. If you could have an auto kick feature to kick constant spikers, would solve man problems. Even if that is impossible, still should think of solutions to control these out of reach variables.
Definitely yes. Cause the zombies won't be able to hit laggers ( 200~) without being killed in just 5 seconds.
Thank you and credit ~ GeorgeGFX
i wonder why there were more infection rooms when zombies had to lead than now where they have anti lead again.
pretty sure that people who are content don't really need to say things, but of course the people who aren't content are going to express that they aren't.
but i guess the poll results speak for themselves, although i still believe more people want lead back than anti lead.
it doesnt really matter which it is. cause a lagging human with no antilead is unkillable and a lagging zombie with antilead is pretty much unkillable before he/she kills you. whatever way you put it, the lagger will win. With anti-lead the people that aren't lagging have no disadvantage to each other (and no advantages).
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