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  1. #1
    Freestyler

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    whats the difference?

  2. #2
    Jetman's Avatar TBF Sage

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    Lol difference should be blatently obvious so long as you click view this original image. You'll see in trilinear the walls are blurry and the sides of the walls are blurry. with af theyre much more clear.

  3. #3
    Banned

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    Keep on the good work jet! I definitely see some difference!

  4. #4
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    Originally Posted by Akimbo View Post
    whats the difference?
    look at the barrel in both pictures on the right its more smoother edges then the top 1

  5. #5
    Suggestion Gatekeeper

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    Look at the bricks on the main street on the ground further away from his character, should see a more clear pattern of the bricks.

    Heres a more obvious example from another game, this will let you see what you are looking for. It has a more perceivable affect on things far away.
    https://upload.wikimedia.org/wikiped...ltering_en.png

    Thanks Jetman!
    Last edited by S1lent; 06-28-2015 at 05:52 AM.

  6. #6
    Jetman's Avatar TBF Sage

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    Originally Posted by S1lent View Post
    Look at the bricks on the main street on the ground further away from his character, should see a more clear pattern of the bricks.

    Heres a more obvious example from another game, this will let you see what you are looking for. It has a more perceivable affect on things far away.
    https://upload.wikimedia.org/wikiped...ltering_en.png

    Thanks Jetman!
    GLad you like it. Hopefully I can get different sampler levels working correctly (as in, get x2 af through x16 af working. sofar just limited to normal af, which is kinda annoying b/c you still get texture shimmer).

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