FGunZ UPDATE // Skillmap Mode // 25 JAN 2021
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Hey Freestylers
Here is another update that brings you our very own Skillmap Mode and - most importantly - several bug fixes and crash fixes. We have also removed HP/AP spawns in Team Gladiator/Gladiator CW.
FGUNZ UPDATE // SKILLMAP MODE
- Skillmap Mode is a 1 player mode. Room mods cannot be used in Skillmap Mode. Every Skillmap has a startpoint (START) and an endpoint (FINISH).
- If you go through the startpoint, the clock starts running. The clock shows the time in the format of minutes : seconds.milliseconds (e.g. 1 : 37.82). If you die, you do not lose EXP, the clock stops and you are sent back to the start. Once you go through the startpoint again, the clock starts running from 0 : 00.00 again.
- If you go through the endpoint, the clock stops and the game is finished. The final time is shown for ~ 5 seconds until the game ends. If you're recording, the replay is automatically saved.
- Unlike other modes, replays recorded in Skillmap Mode include the mapname in the filename (SM_Skillmap_V1_ ...) to make it easier for you to find the right replay of a specific map.
- You receive 20K EXP for finishing a map.
- Superflip has also been added to the Skillmap Mode, the startpoint is at the start of the expert course and the endpoint is at the end of the master's course.
- You think you have what it takes? Participate in our official Skillmaps x World Records (https://freestylersworld.com/showthr...-World-Records) using this new mode - post your replay, time (and screenshot of your time if you want).
- We're looking forward to adding more Skillmaps in future. Let us know if you know any Skillmaps that should definitely be in FGunZ!
Enjoy!
See you ingame,
FreestylersWorld Staff