https://i.imgur.com/2HV51cE.png
Should Molotov size be reduced? Yes or no?
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https://i.imgur.com/2HV51cE.png
Should Molotov size be reduced? Yes or no?
Almost everything should be changed. The capacity, the damage, the duration and range lol.
6 molotovs are way too much (should be max 3 imo) and it lasts forever, and you can just throw the next one immediately after to just keep people from rushing you.
If you just touch it for half a sec half your ap disappears like that. You can't in small areas jump over it either cuz it has some height to it so it still burns you if you try jumping over it.
Definitely should be reduced imo. Just think about it - when 5 molotovs are thrown one by one all over the place, you can barely escape and avoid being damaged. Also, it becomes a whole mess in A&D and TDM rooms, and I won’t even talk about the Turbo rooms, lol.
Had not noticed the dmg reduction so just tried it out, I think its fine now. It still lasts a bit too long tho imo, it just becomes a waiting game if everyone blocks a path with molotovs like in garden or mansion for example. And it's annoying how you can't like go over it unless you're very high up. The height of where the dmg starts should be lowered so you have a bigger chance of jumping over it or use walls to get over it without getting burned cuz now it just forces the enemy to either wait it out or take a detour. Kinda ruins the fast pace. I think that if you make it easier to get over it then the range of it doesn't matter as much.
How about reducing fire effect? Its toooooooooooo much even in low effect quality :(