Originally Posted by
Rhysin
Thanks. It was actually not a stock bg, it was a compilation of some energy brushes, some fractal c4d, some filters, and blurring/sharpening. I watched an entry level video on how to create a background using basic tools and create an effect that has some irregularity to add spice. I probably spent more time on making the background interesting without taking away from the render than I did on the rest of the sig. After all these pro tutorials I looked up, the beginner one helped the most lol. I'm still learning though, so if you notice anything in a sig I post that can be improved on, let me know.