Idk why it keeps happening. I go to enter a room, and no matter which one it is, I crash. I've even tried making my own room and I crash. I ended up waiting a bit, turned off my video settings that I had checked off (Reflection Effect and Lightmap), and it let me into a room. I put Lightmap back on as I enter the room, then I leave and go to a new room, and I crash again. I try taking Lightmap off and it lets me in. I leave that room and join another room (without Lightmap on), then I crash again. I really doubt Lightmap is the cause of this, because I've never had problems with it in the past. So idk why I keep crashing. All I know is if it does this for the VIP event I'll assassinate someone :@
Here's my mlog:
Spoiler!
GUNZ 1,0,0,290 launched. build (Apr 21 2014 17:39:03)
Log time (07/12/14 13:35:02)
Linear88's Runnable!
CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2926 MHz
Display Device = Intel(R) G33/G31 Express Chipset Family ( vendor=8086 device=29c2 subsys=2e01028 revision=2 )
Display Driver Version = 8.14.0010.1930
Windows = 6.1 Build 7601 , Service Pack 1 (64-bit) (4194303KB) : Windows 7..
Load XML from memory : system/locale.xml- SUCCESS
Country : (USA), Language : (USA)
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0009) - SUCCESS
Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
Load XML from memory : system/messages.xml(0x0009) - SUCCESS
Load XML from memory : system/gametypecfg.xml
Dmp ok.
InitializeNotify ok.
WFog Enabled Device.
Vertex Shader isn't supported
device created.
Video memory 125.500000
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
found 1 custom music
Load zitem info success.
Load zBuff info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 5.014000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 8
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Cloth VertexBuffer is Released
Selected character name : Kiwi (4B 69 77 69 ) (len = 4)
Cloth VertexBuffer is Released
Emblem url is null! clanID(126955)
Emblem url is null! clanID(126955)
start InitInterface option
Number of Display mode : 20
Number of Display mode : 20
end of InitInterface option ok
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer call in Zgame::Create
game create begin , type = 5
BspObject open : begin maps/Skillmap/Skillmap.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 13:35:49 )
Create character : Name=Kiwi Level=75
game interface destroy begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 13:37:08 )
game interface destroy finished
StageCreated
Fail to create Bitmap for Initial loading
CastStageBridgePeer call in Zgame::Create
game create begin , type = 5
BspObject open : begin maps/Stairway/Stairway.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 0
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
game world create success.
Reload all animation end
Crash ( 13:37:50 )
Build Apr 16 2014 00:35:11
Help at your earliest convenience would be greatly appreciated. Thanks ^^
07-12-2014
1mike1
Try installing the redistribute files in your gunz/redist folder.
07-12-2014
Eddie
Didn't work :/
07-12-2014
1mike1
Make sure all video settings are off besides lightmap. (Reflections, shaders, etc).
07-12-2014
Eddie
Still no. I had already tested that before. Crashed with Lightmap both on and off
07-12-2014
1mike1
Quote:
Originally Posted by Eddie
Still no. I had already tested that before. Crashed with Lightmap both on and off
I'm not talking about lightmap. Lightmap won't crash you. Leave that on and turn everything else off. There's like 4 options.
07-12-2014
Eddie
Quote:
Originally Posted by Mike
I'm not talking about lightmap. Lightmap won't crash you. Leave that on and turn everything else off. There's like 4 options.
That's what I did xD and I still crashed. All the other settings had already been unchecked except for Lightmap.
07-12-2014
1mike1
Quote:
Originally Posted by Eddie
That's what I did xD and I still crashed. All the other settings had already been unchecked except for Lightmap.
Load up into a room, and see if you can shoot.
07-13-2014
Eddie
Quote:
Originally Posted by Mike
Load up into a room, and see if you can shoot.
That's the thing. I can't get into a room at all. When I press start, it starts loading, then once it finishes loading it hits a black screen and I crash.
07-13-2014
1mike1
Quote:
Originally Posted by Eddie
That's the thing. I can't get into a room at all. When I press start, it starts loading, then once it finishes loading it hits a black screen and I crash.
You said you were able to if you disabled lightmap or something. Okay, delete GunZ.exe and try again.