Still if I look at your last map.
Texture combination is kinda weird, its too dark and empty rooms / rooms with object are like weird / can make you glitch (those 8 squares).
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Still if I look at your last map.
Texture combination is kinda weird, its too dark and empty rooms / rooms with object are like weird / can make you glitch (those 8 squares).
Not yours their are Justice for All and Thejj's ._.
looool, I'll post the blender screens. Also, check justice for all's account on RZ he has even commented on my maps that I've posted.
Names I've posted under
Killer]
Killer1478
1Mike1
Mike
Also, RoF I worked with AAA on, thats why his name is on it, but in the spawn area my name is there in huge letters, and I incorporated my stripclub.
I'll post back later with the GTK screen shots
Well, not a good job mike.
Your maps aren't really making sense, and are quite bad builded.
You can see wall floating because they're simply not good attatched, textures are repetitive and aren't making sense, you got no style in any of your maps, your maps are asset-less and its not gunz game play based a all.
Welcome to GunZ map making, we arn't allowed to use the same tools maiet did, so we use GTK and Xml, and if you knew anything about GTK you'd understand its a bitch to use. Also, the only floating wall was in my first map, after that they have been closed off perfectly so your criticism means nothing to me.
Also, besides all the maps that clearly say "By Mike" the only one that doesnt have that tag is pillars which; here is a gtk screenshot. Also, here is RoF.
http://dl.dropbox.com/u/37745197/yolo.png
http://dl.dropbox.com/u/37745197/yolo2.png
Now is there anything else I could offer you fine ******s?
"allowed"?
Wrong word you are using there.
Ps, i did the login map of v7 with maiets tools.
http://puu.sh/lMqm
Dont mind the wrong textures for the carpet and flags, i edited them afterwards.
Not bad :|