Its really convenient the flash nade noob doesn't understand sarcasm
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Its really convenient the flash nade noob doesn't understand sarcasm
Suggestion type:
FGunZ
Suggestion description:
Add hitmarker for flash nades/lower explosion delay
I know they're not very popular amongst the community. Maybe 1% of players use them. However it's just impossible to tell if the flash nade is effective or not. Maybe add some type of icon above the players that have been effected by the nade (yellow exclamation mark, question marks that circle the players head indicating they have been flashed) or even have the flash nades do 1 damage?
I think flash nades could be a lot more appealing to more of the community if there was a definitive way to indicate if they're flashing other players or not.
The reason theyre not very popular is because they are only effective if they were on the enemy's field of view when it exploded.
perhaps a second step/different approach to this suggestion would be to change how that works and maybe remove the need for a hitmarker?
I assume changes to how it works and it's rise in popularity will bring a lot of complaints though.
it will get buffed > people on forum will complain > it will get nerfed
Disagree
If anything lower the explosion delay time like they did with smoke nades. Flash nades take about 4 seconds to explode from being thrown. Where as smoke nades are now down to a 2 second timer.
Would be fun if we had a nade only inventory slot, like the other big server. Flashbang camping players in CW and push, CSGO style
Merged it with your previous thread and moved it to 'to be added late', when or if it will be an actual thing we do not know.
Honestly forgot to check if we could add a marker for it.