I always thought that event team members get picked by looking at what they can contribue of time and the unique ideas they post on their application, but guess the nade? LOL this one trash event i just heard of in a long time
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I always thought that event team members get picked by looking at what they can contribue of time and the unique ideas they post on their application, but guess the nade? LOL this one trash event i just heard of in a long time
So If you don't like an event you and make a thread about it?!
bunny they're not hosting just to satisfy u.. give chances to others and STOP complaining in every single event :)
Yall need some RNGjesus.
Impossible T/F isn't 50/50, 7/10 people on FGunZ can't speak English properly, so it's more like.. 10/100?
I think Jeff wants to add birds to CQ. Maybe turn it into some crazy Duck Hunt event...but they drop bombs on you... so would that be skill based or luck based??? hmm...
This isn't far off from my thread about taking away 1-Hit Nades. You claim if you're not skilled enough to dodge it, it's your problem, but if someone throws that nade 2 seconds earlier, u won't hear it when u hit the corner and blow up. You probably don't play tdm much to realize what an issue it is though.
If dodging a 1-Hit nade without hearing it takes skill, then I suppose this event takes skill as well lol.
Anyways, I support the luck-based games even for a game that requires 99% skill. Some people can't win when others are near flawless at events like race, etc. Yet they still deserve a chance to win an event point so that they may get something from the event shop.
Lastly, a person who wins +1 point from a luck-based game isn't really going to edge you out from the weekly tournaments (if that's whats this whole issue is about). So I say let them have that +1 point; not like these events come often...