Fine with me, its not like thats the only thing that would differ fgunz from the ol classic ijji gunz. Fgunz has plenty of unique features..
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I just checked the sounds we currently use for killing sprees (Killing Spree, Dominating, Unstoppable) - none of these are original GunZ sounds (they're from Unreal Tournament), so yeah no problem adding more.
Killing Spree (5 kills) > Rampage (10 kills) > Dominating (15 kills) > Unstoppable (20 kills) > Godlike (25 kills) > Massacre (30 kills)
or maybe
Killing Spree (4 kills) > Rampage (8 kills) > Dominating (12 kills) > Unstoppable (16 kills) > Godlike (20 kills) > Massacre (25 kills) > Killing Machine (30 kills)
Ganggbangglike (50 kills)
Immortal (35 kills)
Kickworthy (40 kills)
Lagger (45 kills)
Lawrilike (100 kills)
Maybe:
Killing Spree (4 kills)
> Rampage (8 kills)
> Dominating (12 kills)
> Unstoppable (16 kills)
> Massacre (20 kills)
> Killing Machine (25 kills)
> Godlike (30 kills)