Originally Posted by
Bunny
As I have already mentioned, the randomization only takes place when the game starts, and locks itself for every player. I don't see how the fact that its called "Gun Game" justifies not having randomizers and items, as you mention, considering we already have gun-game levels with just katanas, and some with just rocketlaunchers and predator rockets.
I still do not understand why sticky nades is what you think should be the only item allowed into the rotation. What is conceptually wrong about meds and grenades? They are more a part of this game than the sticky nades. They are used in EVERY gun room (exclude grenades in EX rooms), while things that are actually guns/rifles/launchers that exist in gun-game already, like snipers and rockets, barely see any use.