As far as I know there's only till V4 in FGunZ, if it would be released it would continue from V5, anyway numbers don't matter, lol.
Give me suggestions what should I add.
It does matter since V12 is out there.
07-02-2013
Cobra
Quote:
Originally Posted by Wucas
I dont mind the idea of skillmaps, I simply loathe that people make rectangular prisms scattered across a void and call it a map.
Maps should be both visually and structurally pleasing, while still staying playable. This same rule should apply for skillmaps.
I agree with you that maps should be realistic.
The only point I disagree is; A skillmap is not how you make it look realistic, the point of a skillmap is to make it simple, a challenge and obviously fun.
07-02-2013
Bangarang
Continue it.
Map Name should be SkillmapFG V1.
07-02-2013
Wucas Pls
Quote:
Originally Posted by Cobra
I agree with you that maps should be realistic.
The only point I disagree is; A skillmap is not how you make it look realistic, the point of a skillmap is to make it simple, a challenge and obviously fun.
You could easily make a skillmap with a theme, such as an egyption pyramid with traps, or a temple from like Tomb Raider. This could easily challenge someone, and still be something you can actually look at.