Apprently Using own Models or editing the Elu in a Hex Editor will do the trick.
And its not even hard to use those 2 ways o.o
Paths and other stuff is readable in Hex Editors in the Ascii "Translation".
Now tell me whats so hard about changing textures oo
If you could edit the ELU file for me so that it loads the .dds file located in the Garden folder instead of the Ruin folder I'd be glad, and I'll fetch you a Thanks on the way out.
08-28-2010
Hyön
I like how the lighting of the map makes the lamp-posts and things that are bright stand out from the dark.
08-28-2010
Duck
thats amazing
08-28-2010
[HxC]Mutal
Quote:
Originally Posted by Duck
thats amazing
Hey Duck, looking at your postcount, I think you're new to the forums.
Why not start a welcome thread?