FGunZ Update // 21 JUN 2022
Hey Freestylers!
We have been working on another update.
FGUNZ UPDATE // 21 JUNE 2022
- Improved loading times
- You can now scroll in-game chat using mousewheel
- You can now rotate the camera freely while hanging
- Added inventory item count
- Fixed elo bugs in CW
- Increased elo gain of bronze tier (10 -> 20)
- Decreased elo gain/loss in password protected rooms to 10%
- Added bonus positive elo in Duel depending on your killstreak + total amount of players in the room. +10% for each kill and +10% for each player in the room, up to a maximum of +200% (so you can gain up to 3x elo in total, per kill) (same applies to EXP in Duel)
- For the Duel elo/exp bonus per player in the room, only players that already have kills/deaths are considered (so 'new' players/spectators with 0/0 K/D don't give bonus EXP)
- Increased amount of Weapon Spawns in Weapon Spawns Mod
- Added Portal Spawns Mod (only in Event Channel for now) (All HP/AP/Ammo spawns are replaced by portals)
- QoL improvement: When in lobby, rooms are now grey or white depending on whether or not you're actually able to join them (e.g. when you're a VIP and a room allows VIPs and has 11/10 players inside it, it's not going to be shown as grey anymore)
- Auto-Team-Balance: If teams are uneven (e.g. 4v3) and the larger team wins, auto-team-balance now gets triggered if teams are uneven by 1 (previously the larger team would need to be larger by 2)
- Auto-Team-Balance: If teams are even (e.g. 4v4), teams are now randomized if one team loses 3 times in a row
- Fixed spectator bugs (jitter / wonkiness)
- Fixed a possible crash when getting auto-kicked for being AFK
- Fixed a possible crash when closing replays
- Disabled floating damage numbers in replays
- Fixed hitbox being too high when enemy is unrendered
- Fixed hitbox being too low in Training (except if using GLAD mod)
- Minor change to autorecord function, possibly fixes bad recordings
- Shortened NAT message
- Increased damage and delay of Fire Katana 15 / A and Ice Katana 15 / A to 29 damage, 329 delay
- Renamed Fire Katana 15 / A and Ice Katana 15 / A to Fire Katana / A and Ice Katana / A
HUMANS VS INFECTED 3.0
We have applied several changes and improvements to the Humans VS Infected gamemode.
- Increased EXP to 200%
- Modified knockback ratio of weapons depending on the weapon type (to make all weapons viable):
- Pistol/Revolver/Rocket/Sniper knockback increased, MG knockback decreased
- Knockback of shotguns depends on shotgun damage (higher damage = higher knockback)
- Added 3 new zombie types (you now have 10 different zombies to choose from!)
- Spitter Zombie: Can spit poison to infect humans
- Warrior Zombie: Has a large sword with block ability
- Ant Zombie: Is extremely small, hard to see and hard to hit
We hope you enjoy this update!
Cheers,
FreestylersWorld Staff