Why did i even bother to donate...I cant even play the damn game -.- Cant log in havent been able to and no one knows how the hell to fix this "Xiao's runnable error" Its getting really annoying
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Why did i even bother to donate...I cant even play the damn game -.- Cant log in havent been able to and no one knows how the hell to fix this "Xiao's runnable error" Its getting really annoying
Ask SuperWaffle
I have...He sent me a link. That didnt help at all might I add...The problem is there is a corruption in the FGunz files
Ask SuperWaffle.
why did you donate when you didn't even played the game? thats the main mistake you made. you just bought donors to easy kill. not because you wanted to help this server. this should be a lesson for you
have you try repairing the files and turning off your anti virus?
if their is problem is there is a corruption in the FGunz files, it would be better if you uninstall and download it again but without your anti virus and anything thats in it's way so the process would be much more smoother
try to do what my firend did I have the full fgunz folder (the working ones)
I came to his house copy past the fgunz working folder and surprise it works.
These days the word 'failure' joins the battle
oh that thing?
here just follow these instructions
https://freestylersworld.com/showthread.php/32579-Login_Fix
Ok youve mad the mistake to donate without first playing the server (HUGE MISTAKE) secound. Why would you donate if you havent layed it what if u didnt like the server u would beg stroop and other admins for ur money back. thirdly. donate to help the server. 4th dont complain about the server when u didnt even play it -_-
Had same problem, but after I click back gunz.exe it becomes normal again..
So I don't know about yours
So your just assuming ive never played this server before? LOL Ive played this server plenty. I donated because i like the server and havent had any problems with it until now -.- So ask questions before you assume and i dont want my money back. I donated to help this problem which is gonna get fixed for awhile.
Uh i know how to play Gunz? I donated to help the server out. And i didnt buy any guns with points i bought 2 rings, Donor Dagger and sword.
I'd say to re-install the game, and that should fix it. If not, try one of the different mirrors, maybe the one download is corrupted? Otherwise it may just be a computer problem. Could you roll your drivers back to when you could play FG?
Post the mlog.txt contents here. Maybe it contains some useful information.
Try to put it between the [code ] [/code ] tags.
Else PM it me.
Code:GUNZ 1,0,0,290 [Runnable By Xiaolin A.K.A Elton 2008]
Log time (11/12/11 20:45:46)
NON-Skip XTrapPatch
CPU ID = AuthenticAMD ( family = 4111 , model = 6 , stepping = 3 ) @ 2294 MHz
Display Device = AMD M880G with ATI Mobility Radeon HD 4250 ( vendor=1002 device=9712 subsys=165c103c revision=0 )
Display Driver Version = 8.17.0010.1059
Windows = 6.1 Build 7601 , Service Pack 1 (2878364KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 697.000000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Speakers and Headphones (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
LoadWave: Error loading file
-------------------> Sound Engine Create : 2.275000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 1.613000
warning : bitmap cursor0006.png not found.
warning : bitmap cursor0007.png not found.
warning : bitmap cursor0008.png not found.
warning : bitmap cursor0009.png not found.
warning : bitmap cursor0010.png not found.
warning : bitmap title_bar.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap title_bar.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap title_bar.tga not found.
IDLResource Loading Success!!
IDL resources : 0.328000
start InitInterface option
Number of Display mode : 9
Number of Display mode : 9
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.219000
Screen effect manager create success.
Effect manager create success.
45904 upnp port forward initialized.
Client create success.
game interface create success.
-------------------> GameInterface Create : 3.467000
Load character.xml success,
-------------------> Character Loading : 14.288001
-------------------> WeaponMesh Loading : 9.100000
----------> in zip ( model/weapon/item/golem.elu ) file not found!!
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
Load weapon.xml success.
-------------------> Worlditem Loading : 0.054000
Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.542000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : ChaosDagger (43 68 61 6F 73 44 61 67 67 65 72 ) (len = 11)
Cloth VertexBuffer is Released
EMBLEM READY!!.
EMBLEM READY!!.
EMBLEM READY!!.
EMBLEM READY!!.
EMBLEM READY!!.
EMBLEM READY!!.
EMBLEM READY!!.
StageCreated
EMBLEM READY!!.
game create begin , type = 1
BspObject open : begin maps/Asylum/Asylum.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
in zip : model/man/man_sword_guard_start2.elu.ani file not found!!
in zip : model/woman/woman_sword_guard_start2.elu.ani file not found!!
in zip : model/woman/woman_sword_guard_block_1.elu.ani file not found!!
Reload all animation end
---------------------------------setBuffer
game created ( 20:47:54 )
Create character : Name=ChaosDagger Level=39
TUNNELING_UDP_ALLOWED
EMBLEM READY!!.
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
TUNNELING_UDP_ALLOWED
RoundState:Finish
RoundState:Countdown
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 20:54:06 )
game interface destroy finished
StageCreated
game create begin , type = 2
BspObject open : begin maps/Stairway/Stairway.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 0
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 20:54:19 )
Create character : Name=ChaosDagger Level=39
RoundState:Countdown
EMBLEM READY!!.
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 20:58:59 )
game interface destroy finished
StageCreated
Fail to create Bitmap for Initial loading
Fail to create Bitmap for Initial loading
game create begin , type = 0
BspObject open : begin maps/Dojo/Dojo.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 20:59:16 )
Create character : Name=ChaosDagger Level=39
TUNNELING_UDP_ALLOWED
EMBLEM READY!!.
TUNNELING_UDP_ALLOWED
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 21:09:09 )
game interface destroy finished
StageCreated
game create begin , type = 0
BspObject open : begin maps/Dojo/Dojo.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 21:09:30 )
Create character : Name=ChaosDagger Level=43
TUNNELING_UDP_ALLOWED
TUNNELING_UDP_ALLOWED
TUNNELING_UDP_ALLOWED
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 21:17:57 )
game interface destroy finished
MLogoutListener !
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
MExitListener !
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
destroy client.
PeerInfoList Released
clear looks end.
Cloth VertexBuffer is Released
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay
dude..
its easy to fix
go to the fgunz faq and download the .net framework 3.5 for vista or xp and 4.0 for win7 download that install it then after a while u can log in MOST of the time
u do still get the odd time when it doesnt work but it still works loads, and its lies if u sayh it doesnt so just try it if u have the odd time where it doesnt work go to the login screen punch in your login details then alt+tab for 3-5 mins then try again problem solved kthxbye :')
try diff link mang
Hey, this maybe work for you.
Replace your fgunz files with these. http://fgunz.net/gunzweb/gunzupdate/
Thank you.
My friend had the same problem, it got fixed,
After you replace the files run gunz.exe
1. No offense, but it's insanely dumb to donate before trying to log-in to see if the game even works for you, lol.
2. There must be a fix in the FAQ. Just search for your problem there and try the solutions instead of complaining here on the forums.
In the time you have complained you could've already fixed it. We're not even responsible for your problems.
Just sayin'.
PS : Ask SuperWaffle.
Follow StephanM's Tutorial on Something about the DEP setting's.
It's sure to help.
Supposed to help with the Xiao's Runnable...
Next person to spam will get a week ban.
You tried the following already right?
- Disable DEP and/or added FGunZ to the exception list of DEP.
- Disabled real-time protection of anti-virus. (In case you got one.)
- Disabled firewall.
- Updated the framework shiz.
I'm guessing your lazy so...
https://freestylersworld.com/showthread.php/32625-Guide-Heartbeat-error-fix
Try following this.
omg....
Net framework fix.
works jajajaja.
Hey do you play Minecraft? If yes, then u might have this problem.
For most people minecraft has hardware accelration problems.
Set the Graphics accelration to full!
Display properties > Settings>advanced>Troubleshoot > slide the thingy on hardware accelration to full!> Apply > OK>Start Gunz.exe/launcher.
If that works, feedback.
BTW! i just tried that, good luck!
Thank you.
The only problem I have with the runnable is playing on a computer than can't graphically handle the game. Causing it to crash every time.
That's the reason for everyone's first donations... until you become like me and you have every weapon already.
All I use my coins on now are color name changes... and that's to help the server.
If it was to help the server, why should you get a "prize" or a "gift" even if it is a "thank you present"?
wat is wrong with buying donors to kill ppl?
obviously he just joined/rejoined the server.. why would he want to help a server he just joined and knw ntn about??
the first time i donated wasnt to help the server.. it was so tht i could kill ppl, and im sure that that is wat u had in mind the first time u donated too.. over time he will appreciate the server and just donate to help the server, just like me
give him a break and stop trying to make him seem like a bad guy
THANKS FOR DONATING Robo2021
kk now, try updating the net framework correctly.. it should come in the auto updates for the computer i think, if not google it.
also try putting it in the exceptions list, reinstalling or turning off ur firewall or anti-virus
just some ideas, im not sure if they will work tho
Thanks :) Finally someone whose backing me up. I did donate to help. I only bought 2 rings the dagger and the sword. I knew the donor guns would be unfair so i didnt even think about getting them. And i think im gonna redownload the game again. I think im on 4th try but 5th wouldnt hurt
No it didnt work :( ...I just wanna play my favorite game T.T