Just recently got back to blender like 5 days ago, from a big break.
http://i.imgur.com/j5zqC.png
http://i.imgur.com/2HAaA.png
http://i.imgur.com/vumZs.png
I've done 2 others, but they're not textured.
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Just recently got back to blender like 5 days ago, from a big break.
http://i.imgur.com/j5zqC.png
http://i.imgur.com/2HAaA.png
http://i.imgur.com/vumZs.png
I've done 2 others, but they're not textured.
not bad not bad. keep up the hard work.
Skyrim weapons! please provide wireframe?
Love em
wiafwame.
http://i.imgur.com/4Zshd.png
http://i.imgur.com/sBbD1.png
http://i.imgur.com/0UPdv.png
Thanks for the feedback, guys.
Damn nice
lol thanks. :D
well done. not suitable for gunz though (i think that wasnt your goal anyway). I wish you could make them low poly and usable for gunz. that would be awsome.
ps: you should try 3ds max
The verts aren't really that high. I tried using 3dsmax, its different, that's all I have to say. :P
Good Job Hussain amazing
Thanks, mate. :D
Sideviews pls.
Texture resolution?
Looks good, and wooo daedric weapons kick ass :)
All wireframes.
Sideview of deadric: http://i.imgur.com/sOGfC.png
Raster Edge: http://i.imgur.com/bjOm4.png
Glass sword: http://i.imgur.com/Es2EA.png
Not sure if this is what you were looking for.
The models arent bad.
The texture work isnt so great though.
Looks like low quality jpg images from google that someone posted somewhere on the internet.
Yee, just used images for the textures, don't really understand uv unwrapping, I want to start learning how to do those, but, kinda hard doing it without any tips. :P
UV Unwrapping is kinda easy.
Select edges and mark them as seams.
Put seams at places you wont notice a change of textures that much. (on sides you dont see on first glance)
I've never really created my own texture too, I honestly don't know where to start.
Eh, they're quite usable for gunz. Anything under 1000 verts will work without any problems although it's not recommended.
When the .elu exporter first came out and people were unaware of the importance of poly counts there were 3k+ vert models everywhere, didn't cause too many problems.
good as always tire.
I don't think this is high poly ;o
Everything is under the 700 vertex.
I like it except the textures xD
haha, thanks. I don't really know how to make my own textures, but hopefully, Imma start on a simple sword and create a texture for it. I don't have a tablet, nor any drawing skills, but I do know how to use photoshop and textures, hopefully that will be enough /imagination.