This is my first shotgun. Can you guys tell me what you think?
http://i.imgur.com/CVf7qwy.png
http://i.imgur.com/ZMZUFoo.png
http://i.imgur.com/RijYm8o.png
Printable View
This is my first shotgun. Can you guys tell me what you think?
http://i.imgur.com/CVf7qwy.png
http://i.imgur.com/ZMZUFoo.png
http://i.imgur.com/RijYm8o.png
Looks good to me since i know nothing 'bout the knowledge of developing weapons. You can improve more though.
It missing your touch
Please, shut up.
The edgeflow of it isn't smooth enough. You can improve much on placing your verts. As for the "trigger", this is humanly impossible. The trigger area is too small, a finger wouldn't fit in, and if the hand is placed on the handle of the gun, the fingers would have a hard time reaching the trigger.
I think this is what slugheady meant
http://www.3dtotal.com/index_tutoria...led.php?id=495
Lol, nice one :)
Keep training, good one for ur 1st try :)
http://i.imgur.com/4Ew8fI9.png
Is the trigger better now?
No.
Edge flow basically is how you position your edges.
If they support the overall shape/mesh and arent just randomly all over the place.
Its mainly important to have a good edgeflow for rendering/shading.
For a game like gunz its not all that important as it works with smooth groups and some other reasons.
Though you shouldnt forget about them.
http://puu.sh/48PSP.jpg
(Just a random model i had around)
Doesnt display perfect edgeflow or even show much at all cause its basic but still.
You can basically see by the polygons that the edgeflow isn't good. It has to look connected unlike it is now, try to make the lines look smooth from a distance. It's hard to explain, and yes most low poly models have a bad edgeflow, but in your case, it's visible without a wireframe.
http://tobiasolofsson.com/wp-content...me-800x453.png
there you can see what I mean with good edgeflow, the lines on the handle are "smooth" and follow one another. Ofcourse this model has more faces then yours, but you get the idea.
As for the trigger, once again it doesn't make sense, also look at the example, this model has a bigger area. Try to make a box of a human size trigger finger, and put in there, you'll see.
Tried changing the location of the trigger and the shape of the handle, and now I think it looks much better.
http://i.imgur.com/VnDaWqS.png
http://i.imgur.com/pf7uzKX.png
http://i.imgur.com/RGTTyUE.png
Its a bad example by me.
Move your edges/ edge loops around to make them support the shape more.
Here, i photoshopd your wireframe screenshot and corrected the edgeflow some.
http://puu.sh/48RV5.png
Top yours, bottom adjusted, blue lines -> hidden edges.
(Also, no one would be able to fire that shotgun based on where the trigger was located ...)
Since the hand will cover the trigger most of the time completly it shouldnt be given too much attention/detail.
Handle is much better, good job. The trigger is still too small!
Thanks, now I see what you guys mean, and what do you mean you can't fire the gun? Ofc you can if you have three arms D:
Also I had trouble with the trigger and stuff because I didn't use any pictures to see if i had any mistakes, but after i finshed
I saw a couple of pictures and was able to fix them.
Thanks Slugheady and Hellsniper :)
Good job I wish I can do something like that :D
Good job for your 1st gun, :O that stuff actually looks fun to do, might take a look into that sometime.
You guys make me look like I did something hard, but its pretty easy to do and quite fun. :)
you guys should try it.