http://i136.photobucket.com/albums/q...ods/SS2-16.jpg
http://i136.photobucket.com/albums/q...ods/ss3-15.jpg
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nice one i like it :)
It LOOKS nice, but doesn't look playable.
orrr i keep it how it is, if you touch the water you die...
i liek that map :)
but yea do wat grascen sed
edit : AAA thats a gewd a idea..like a ditch right?
or if its possible u can put invisible walls around the edges so they cant go into watter and they wont flip spam....Just an idea..
Low water levels seems to be the way to go. The level would take on the shape of a gladiator match in the knee high waters, while the area around is a place to either fight or even watch the gladiators duke it out in the middle.
Putting limits and invisible walls on things just pisses the player off as he says to himself, "Damn! Another area I can't go to! It looks cool over there...."
Pits also piss people off, as others are constantly spamming flip, and get more kills if they lagg. That's a big no-no in most maps.
It's a tough decision.
yea thats true...But one way or the other most ppl have fun :)
Looks good and yea i agree, hope this doesn't lagg much if not at all.