http://i31.tinypic.com/1zq9ba8.jpg
Got this so far :).
Not done yet, need finish some lights and fix some kb's :).
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http://i31.tinypic.com/1zq9ba8.jpg
Got this so far :).
Not done yet, need finish some lights and fix some kb's :).
hmm i like it show us a screne when your done with lights =]
bugs fixed to? that you keep stucking etc. and less spawn kill bij kodachi thingies so you can't even move...? ;D
More Lighting.
7/10
Uhm... Your Weird.
He Knows What i Meant By More Lighting.
Im Not Playing in a 3d D ark Room Where i Cant See Every Wall.
K?
Omg more exp grinding =q
wow...its niceeee!:)
Okay here a few screenshots of diff between the Original sewer and my sewer version.
Note :
- Still fixing lights, still kinda ****.
- Maybe add some more sewer style objects
- Fixing Kb's
any way you can widen the halls a bit?
the middle one is ok
the side ones
also you should just add both side tunnles to both spawn points
and that way once you spawn you can just dive left or right and get into a tunnle
instead off guessing wrong and get pelted with 1 hits
but it would be cool to have no walls on the side tunnles right at the entrances
like if you miss judge the tumble you hit the edge and canno't get in
I make it a few pieces wider but not much, want to keep it like this a bit.
:: EDIT ::
http://i31.tinypic.com/2r47atx.jpg
http://i28.tinypic.com/2lvo2f8.jpg
Does the map need to be brighter or not?
looks fine for me actualy
remember to include hps,aps or ammos :)
Fking nice !!! :D
I lol about how ur textures doesnt match at the tunnel :')
Pro Tipp: Redo it, Make the Whole wall, Match the Texture and than SLICE the
wall to what u want.
This way ur texture has always a "liquid" continue.
So D-A-R-K QQ