Almost done, now for the hardest part ... the mountain ...
And fixing 2 bsp compile errors (invisible walls, and i dont mean caulked brushes)
http://www.abload.de/thumb/bombomb805a.png
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Almost done, now for the hardest part ... the mountain ...
And fixing 2 bsp compile errors (invisible walls, and i dont mean caulked brushes)
http://www.abload.de/thumb/bombomb805a.png
is it gonne be a mario 64 style map ?
and no lightmap :(
though can't figure out the map by that screen xd
Maple story or somthing -_- ??
I think you should post more screenshots, this just looks like a 2d weird green oldschool mario ripp-off failed map :)
lvl 3196 wtf?
more picture please ._.
I always Lightmap when i Finished the Map.
Because then i can focus on the Lightmap instead on the Brushs and the Lightmap.
Decreases mistakes that might happen otherwise.
The Map isnt Completed yet, thats why "a 'lil something".
And Pane almost wins, its from Super Mario 64 but wich lvl was it~
(PS: Mapple Story is one of my Never Ever gona Play Games...)
:O hi hellsniper :D
u finished zeh scoutzknives yet? :D
How could i?
Flashing Models and BSP Errors on Random ...
Whomp's Fortress?
Its the Bob Ombs Battleground aka Stage 1
Redid some parts due to some problems ...
its like the 1st map u play in super mario 64.
the one where u have to climb to the top of the mountain, and u spawn by a cannon, and the boss at the top is a big bomb who u have to pick up and throw...
i forrget the map name xD
I love that map ,very funny
Nice hellsniper
Funny, I was just playing that stage yesterday on my n64 emu. xD
I remember I couldn't beat him cuz I kept throwing him off but your supposed to just punch him in the back. 'nd everytime you throw him off he jumps back up and hes like WTFNOOB ITLL TAKE MORE DEN DAT. when in actuality you just had to punch him. gay.
Why the hell is the Thread in General Discussions now o.O?
(Custom Maps is empty ...?!)
However, small update~
Many Spots left to do i know...
But its kind of hard to redo the map in brushes (me got the mesh dump of the level , lols)
Im not showing the current status properly, because there are some spots
im working on (some places are causing some visual problems, so i dont show them :P).
The scale of the map is 1:1.
Means the map looks kind of small, but thats just because a gunz char is bigger then mario xP
This reminds me to SuperMario of N64 Riiighgt?
Lol i said befor that its the Bob Ombs Battleground, the first Stage of Super Mario 64 ;)
I see now :).
Hmm these textures are from the computer version or Nintendo 64 version?
Cause on the Nintendo it looks better.
I Dumped the Textures from the game Jerk.
The only reason it looks better on the N64 is that its having the correct image loop on the faces.
Wich i have to find out.
Well, atm i work more on the Next Megaman ZX Weapon (Fafnir's blaster).
But after i finish the Texture (thats whats left to do) ill start to finish this map.
Its not too much left anyways.
Just some anoying parts xD ...
I guess i wont Copy those certain parts 1:1 so yeah.
im Playing with the idea of Pasteing some Monsters in there :P
(in a glass cube, museum like)
It's hard too look at details from that distance. go on ground and give multiple screenshots.
There is a reason why i didnt showed screens that show more.
(Wich i stated in the Post)
However, Updated
Try so size all :).
Like 5x bigger should be better :D.
i instantly knew it was super mario 64, umm good luck and incase you didnt know i made a mario 64 map too =p
i remade wet-dry world, like last year haha
You also know that there is a Map Size Limit along to the Brush Limit?!
The Map is Huge right now anyways ...
Thanks,
Didnt saw that one, i guess its a exclusiv or you just were too lazy to make screens huh ;>
Almost done, now for the hardest part ... the mountain ...
And fixing 2 bsp compile errors (invisible walls, and i dont mean caulked brushes)
http://www.abload.de/thumb/bombomb805a.png
You should add palm trees D:
Galaxy faaaaaail lol.
Supermario 64 is beast D=<.
Long time no post in here.
Well, i wont drop it.
But i cant make it till the next update.
Because once i've cleared some bsp errors new ones occour.
Marioooooooooooooooooooooooooooooooooooooooooooooooo