Suggestion type:
FGunZ
Suggestion description:
I'd like a new rank in clan management; Co-Leader or Super admin (call it w/e u want)
With the same powers of a leader except they cant kick the leader him self.
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Suggestion type:
FGunZ
Suggestion description:
I'd like a new rank in clan management; Co-Leader or Super admin (call it w/e u want)
With the same powers of a leader except they cant kick the leader him self.
hahahaha.
Can the co-leaders recruit players or only the leader can?
Seems harmless to me.... wish I had this back when I was a clan leader of one of the most popular clans in the game.
i like the idea, it would be good if you wanna have more 'co-leaders' to maintain the clan when the main leader is away
i fw this. gotta have the sasuke to a naruto.
One of the better suggestions I have seen lately, should not be too hard to implement I suppose.
Cool idea
I see no point to this. Correct me if I'm wrong, but doesn't admin have almost the same power as the leader, except that they don't have the abilities to kick the leader?
So a co-leader/super admin should be able to have the powers on the website as well? Such as changing the emblem, set an introduction, reset the clan score and delete the clan?
As you said, anything except of kicking the leader.
If that's what Hulk's trying to suggest, I feel that it defeats the purpose of having a Leader when a Clan Leader is supposed to have more authority than everyone, and having a co-leader/super admin, whose rank is just one level below, and have almost the same amount of power equivalent to a Clan Leader except the ability to kick the Clan Leader, makes the Clan Leader less superior, just my opinion.
heres an idea for clan rank names and powers. if we go through with this idea.
Member - no powers same as before.
Recruiter - ability to add members to clan and kick members.
Administrator - they could change everything in clan management on fgunz.net *except delete clan*, give recruiter rank aswell kick members/recruiters.
Leader - All powers same as before.
I'm not sure if I'm mixing this game up with another one (because I don't think we're able to do this here), but I know on another game I used to play you could transfer leadership to a different player and it could be switched back after whenever necessary (i.e. leader goes on vacation and needs someone to maintain order in the clan, passes leadership to his/her most trustworthy admin, gets lead back when returning from vacation). Why not just make it so we can do that here ? Only flaws I'd see are if you're irresponsible and forget to pass lead to someone or you pass it to someone untrustworthy, but then that's clearly your own fault.
Either way I support some type of clan co-leadership, whether it be passed back and forth or made its own separate rank.
yes but im giving ideas for the names and stating the exact powers to be given. rather than admin having all power im stating they cannot delete account or promote a member to admin rank only recruiter rank
I believe a rule of thumb in general in these kinds of things (from other games where ive seen this in a more developed state), is that you should give a new rank for every new mechanic/power you give a rank. for example what legit stated above is separating ability to add/kick members from additional powers that you wouldn't want to give everyone who has invite/kick privileges (managing fgunz.net).
Would Co Leader be one person or multiple people. If I was to do it, I would make co leader limited because I find that slot of people just give clan admin out so they can either invite random people or so the other admins can’t kick them.
Although I feel like the chain of command is pretty simple an fine the way it is but a co-leader option with some extra permissions would be dope .
I'll be working on implementing this feature this week.
good idea labeeb and thank you Dave
Dave actually doing something
https://i.imgur.com/XdGDquw.png