I have been thinking why not adding more players like 8 players OR more, rather than
playing with 4 players in quest, Because it's really hard sometimes for 4 players to make it done in hard quest....
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I have been thinking why not adding more players like 8 players OR more, rather than
playing with 4 players in quest, Because it's really hard sometimes for 4 players to make it done in hard quest....
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maybe more than 4 players in a quest would be something to consider, but definitely not for the reason of quests being too difficult. if anything- increase their difficulty.
Yes I agree. When I quest and my friend says "can I join". Therefore, I have to kick another friend and this makes me feel bad. This would be better as more of my friends can quest with me.
Bruh.. rly? I can sword Lich without clothes. How can it possibly be too hard? If u want an easy challenge.. 1v1 Cry.
Or remove quest mode from the game to make clan wars become more active on a daily basis, instead of it being active once every third month.
People only lose clan wars because they only play quests. Playing quests won't attract more people to the server - clan wars will.
you cant know if its the clan wars that new people would like (i doubt it for the high skillcap) or the quests. either way, you cant force players to play clan wars. period. if you remove quest, many people will leave.
quest is actually a good solution for new players who want to get ot know the game, because PVE monsters are easy and predictable.
The amount of people joining GunZ at this stage is very limited. It's not a matter of what new people like, it's a matter of what attracts GunZ fans hence old players who knows the game. New people don't know shit about the game. If quest mode wasn't a thing, they would probably just adapt and play deathmatches, duel, clan wars and so on.
5 players are enough, but not 8 lol.
IMO 4 players r enough too unless you want to farm exp with those 8 players. xd
they are looking for ideas to make the quests harder not easy as fok lmao.
The quests won't bring more players. correct. But you're saying CW will? lols.Quote:
Originally Posted by Boubble
For real if you want to bring more players you gotta advertise for this server.
And still, our hope is in v8 jaja.
If you want 8 player quest each boss would have to be 4x tankier and 2x stronger in my opinion to balance it out.
Highest should be maybe 6 players to have more fun and help each other for exp. And questing always has been a part of GunZ even though some people might hate it or not. So telling to remove "quest" is dumb af, kthx.
I still up with 8 players. Because boss sometimes is hard to be killed.. and even that 8 players won't be all survive.. at least if some players got killed.. its up for the rest to make it done and kill the boss
I'm all for stat scaling of bosses/npc's with the amount of players doing a quest. Should make it worth it a lot more and make some easier to do solo for if no one is online and cw's (with all the unlegits involved) is the only thing active.
Or make it that the current boss difficulty counts for 1 player, if you have 2 people playing the room it gets multiplied, if you have 8 players it would be (original difficulty x 8 = current boss level).
Just thinking along to make it harder and more fun.
not only will be fun , it just helpful for players if some others players left the game . it just will allow others to join the game....
and also yeah.. making boss more harder is good thing..
it will be fun for some reasons that some of 8 players will not get survive of it . (if there were some newbies in game)
and it will be up for the rest who still a life to make IT DONE.