^ I second this... no .
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^ I second this... no .
Meds are extremely underrated and super viable in all situations. after further testing and more to come. I have 2 thoughts.
1st meds heal more than pills and vials.
pills delay reduced significantly. increase clip size. 75hp/ap
vials clip size reduced and increase hp/ap per second. 75hp/ap.
buffing like this can quickly make pills and vials broken.
2nd same but equal.
change 15hp/15ap healing on all pills vials too 20hp/20ap.
make pills and med same speed. we will have to find out how long it takes dropping a med to picking it up.
vials feel a little under tuned right now. boosting healing a bit may fix this.
This being said itd be nice to have viable options with pills, vials and their donation counterparts.
i feel ppl underestimate meds so heres some "Pros" for Meds:
great heal
heal team mates
bait enemies
can be dropped while fighting
medding can easily be done when your reloading