[Community Project] Wall To Wall Event Possible Obstacles List
Since event moderators have become strong fans of Wall to Wall, hosting it pretty much every day recently, me and lots of other players have noticed that the event moderators struggle picking obstacles that are challenging and interesting and by trying to change things up or simply not knowing what to do, they end up either killing off 95% of players on the first obstacle or having it take forever.
As a result, me and a few other players have decided to make a community collection of obstacles event moderators can use in their wall to wall events, ranked by difficulty.
This should help them if they need inspiration on possible obstacles to use instead of having the event take (michis w2w length) time and ensure enjoyment for the players.
This is a community project designed to assist the event moderators in selecting obstacles, feel free to post below in the following format if you wish to add an obstacle for the list;
Quote:
Obstacle Image(not mandatory but strongly recommended): Obstacle description: Suggested Rated Difficulty (Read from current list of existing difficulties or recommend a new one):[/B]
Image: https://puu.sh/DPR78/eb0234232f.jpg Description: The host stands still on the top rails, shooting horizontally and moving up and down until directly under him, with mines blocking the way under the rails.
Image: https://puu.sh/DPRgI/b22f777285.jpg https://puu.sh/DPRks/b98d7c6b52.jpg Description: The host stands against the bottom of either base walls, shoots horizontally towards the bottom wall of the other base while tumbling to the right-most wall and then to the left-most wall, repeatedly.
Obstacle 6:
Spoiler!
Image: https://puu.sh/DPRkR/08f52545ae.jpg Description: The host surrounds himself in mines while standing in the exact middle of the map, shooting with an admin shotgun in half a circle, from one side wall, towards the other side wall, repeatedly.
Obstacle 7:
Spoiler!
Image: https://puu.sh/DPRCz/c0f059df89.jpg Description: The host goes to one of the 2 bottom corners of the map which are on the opposite side of where players are, shooting admin rockets in a straight line with mines directly infront of him.
Obstacle 8:
Spoiler!
Image: https://puu.sh/DPRMd/d26a10e90d.jpg Description: The host stands directly against the bottom wall of either bases, shooting rockets from the right-most side of the map to the left-most, repeatedly.
Intermediate Rated
Obstacle 1:
Spoiler!
Image: https://puu.sh/DPRkR/08f52545ae.jpg Description: The host stands in the exact middle of the map, surrounding himself in mines and shooting with an admin shotgun in 360 degrees, a full circle, while aiming directly horizontally.
Note: The speed of the spin determines the difficulty. It should be easy enough to dash from 1 base towards the host without getting shot during the spin if timed correctly.
Obstacle 2:
Spoiler!
Image: https://puu.sh/DPRpl/c8e1c26747.jpg Description: The host surrounds himself in mines while standing in the exact middle of the map, shooting with an admin rocket in half a circle, from one side wall, towards the other side wall, repeatedly.
Obstacle 3:
Spoiler!
Image: https://puu.sh/DPR92/fa1b76234d.jpg Description: The host stands slightly more than a player's width away from the bottom base wall, shooting horizontally with mines infront of him.
Note: It is the base on the opposite side of where players are.
Obstacle 4:
Spoiler!
Image: https://puu.sh/DPRdj/2a1a2b24b6.jpg Description: The host stands on the rails, a player's width away from the floor of the base, shooting horizontally.
Note: It is the base on the opposite side of where players are.
Obstacle 5:
Spoiler!
Image: https://puu.sh/DPRJv/3e5b05586f.jpg Description: The host stands in the middle of one of the rails, shooting rockets initially horizontally then moving down until directly under, and going back up, repeatedly.
Obstacle 6:
Spoiler!
Image: https://puu.sh/DPRKF/d95e6181ee.jpg Description: The host stands on the top of the base in which players arent, surrounding himself in mines and throwing admin grenades around the map, left to right, repeatedly.
Hard Rated
Obstacle 1:
Spoiler!
Image: https://puu.sh/DPRpl/c8e1c26747.jpg Description: The host stands in the exact middle of the map, surrounding himself in mines and shooting with an admin rocket in 360 degrees, a full circle, while aiming directly horizontally.
Note: The speed of the spin determines the difficulty. Going really fast is harder, than giving players time to dash from 1 base to the other during 1 half a spin, but really fast is still possible as you can jump over the rockets.
Obstacle 2:
Spoiler!
Image: https://puu.sh/DPRva/c4cc02dc55.jpg https://puu.sh/DPRxw/75d38bd856.jpg Description: The host stands on the edge of the floor of the base opposite the one players are on, shooting horizontally.
Note: The host should stand on the edge of the base floor, not on the rails, and shoot DIRECTLY horizontally (not up or down at all).
Obstacle 3:
Spoiler!
Image: https://puu.sh/DPROg/4b322a03bd.jpg Description: The host stands on the edge of the top floor of the base where players arent, shooting rockets directly horizontally with no mines infront of him.
Obstacle 4:
Spoiler!
Image: https://puu.sh/DPRR0/702f44aad6.jpg Description: The host stands inside the middle cube at the bottom of either base, shooting an admin shotgun at the rest of the bottom part of the map.
Obstacle 5:
Spoiler!
Image: https://puu.sh/DPRSf/d1435b0c7a.jpg Description: The host stands inside the middle cube at the bottom of the base where players are, shooting an admin rocket at the rest of the bottom part of the map.
Obstacle 6:
Spoiler!
Image: https://puu.sh/DPRGh/2d5eeb3d66.jpg https://puu.sh/DPRIu/846b9abed0.jpg https://puu.sh/DPRIR/af9a25eccd.jpg Description: The host stands directly adjacent to the bottom wall of the base opposite the one players are at, shooting horizontally while jumping 3-5 times, then stopping to jump and stands still while moving his mouse to spray the rest of the map, still remaining horizontal. He then moves his mouse back, and repeating the jumps and movements again.
Obstacle 7:
Spoiler!
Image: https://puu.sh/DPRAB/b2fad36316.jpg Description: The host stands at the top of the base opposite the one players are on, sorrounding himself in mines and shooting rockets left to right. The host should move his mouse up and down after switching from right to left and from left to right, so that every time he does, he shoots a different area on the floor of the map. Essentially, the whole floor is a danger zone.
Very Hard Rated
Obstacle 1:
Spoiler!
Image: https://puu.sh/DPRst/8ee95b58c4.jpg Description: The host stands directly adjacent to the floor of the base opposite the one players are on, yet not on the floor, but on the rails. He then shoots down so the pellets hit the bottom corner of the other side, with an admin shotgun.
Note: It's important that the host is on the very edge of the rail, so as not to allow players to run on the wall and avoid getting shot because there is too much space between the pellets and the base wall.
Obstacle 2:
Spoiler!
Image: https://puu.sh/DPRyb/57bb2dc7fb.jpg Description: The host stands at the top of the base opposite the one players are on, sorrounding himself in mines and shooting rockets in about a 100 degrees part of a circle, without moving his mouse up or down. the pattern should repeat after turning left to right, so the rockets are all in the same height.
Obstacle 3:
Spoiler!
Image: https://puu.sh/DPROg/4b322a03bd.jpg Description: The host stands on the edge of the top floor of the base where players arent, shooting rockets directly horizontally, with mines directly infront of him blocking players who are too close to him.
Obstacle 4:
Spoiler!
Image: https://puu.sh/DPRTm/6bea10dd9d.jpg Description: The host stands on the rails, as close as possible to the top floor of the base where players arent. He then shoots with an admin shotgun directly horizontally. It is important that he stands as close as possible to the top floor yet remains on the rails, so players cant wallrun on the wall and go up.
Special thanks:
- DarkenAge
- Emperor
- Ratage
- Zabu
07-07-2019
Hulk
ur welcome
07-07-2019
Zabu
Not gonna reply to that cause you pretty much explained everything, variety would be fun and not a hard thing to do.
I am going to add another point but its mostly related to the host thought, events like Wall To Wall which sometimes end up without any winner maybe because the host made a hard obstacle and sometimes impossible one, an event like this is 5 rounds when there's a no winner round its because the host made a hard obstacle and no one could pass it, which leads us to have 2 rounds(most of the times) with no winner.
I suggest that ET's should re-do these rounds that have no winner, cause after all the events main goal is to entertain players and that what the players want.
As I said it depends on the host mood, but most of the hosts don't bother to re-do these rounds, maybe make it a rule or smthing.
07-07-2019
Mike
1. I will host the obstacle I see fit, regardless of difficulty or similarity. Just go with the low.
2. Literally every single one of you keep saying 'it is impossible' BEFORE even attempting to try and pass the obstacle so that just makes me not wanting to do re-rounds in the first place.
Friendly reminder for everyone that plays events, if you act nice and maybe think before you say something, you might get rewarded for it.
07-07-2019
Hc Spiderman
Quote:
Originally Posted by Mike
1. I will host the obstacle I see fit, regardless of difficulty or similarity. Just go with the low.
2. Literally every single one of you keep saying 'it is impossible' BEFORE even attempting to try and pass the obstacle so that just makes me not wanting to do re-rounds in the first place.
Friendly reminder for everyone that plays events, if you act nice and maybe think before you say something, you might get rewarded for it.
Rewarded?
07-07-2019
Mike
Quote:
Originally Posted by Hc Spiderman
Rewarded?
Re-round, extra round, extra round etc
07-07-2019
Fay
Quote:
Originally Posted by Mike
1. I will host the obstacle I see fit, regardless of difficulty or similarity. Just go with the low.
2. Literally every single one of you keep saying 'it is impossible' BEFORE even attempting to try and pass the obstacle so that just makes me not wanting to do re-rounds in the first place.
Friendly reminder for everyone that plays events, if you act nice and maybe think before you say something, you might get rewarded for it.
To me, this comes over as if you're saying that you hosting events is some kind of gracious gift. Which it isnt. You applied for a position in the Event Team, which means you're willing to spend time and effort into hosting events. Of course, the players have to be nice to you and vice versa. So if the players put their time and effort into making such a thread to help you and the others host events, you might as well look into more, or at least say thank you instead of getting defensive and saying you're gonna do whatever u want.
07-07-2019
Mike
Quote:
Originally Posted by Bram
To me, this comes over as if you're saying that you hosting events is some kind of gracious gift. Which it isnt. You applied for a position in the Event Team, which means you're willing to spend time and effort into hosting events. Of course, the players have to be nice to you and vice versa. So if the players put their time and effort into making such a thread to help you and the others host events, you might as well look into more, or at least say thank you instead of getting defensive and saying you're gonna do whatever u want.
It is a gracious gift.
I am willing to spend the time and effort, just most players are not worthy of it on the way they treat us/ act in events.
And thank you for showing me examples I already know.
07-07-2019
Hc Spiderman
Quote:
Originally Posted by Mike
It is a gracious gift.
I am willing to spend the time and effort, just most players are not worthy of it on the way they treat us/ act in events.
And thank you for showing me examples I already know.
Kick those and move on with the people who you define "worthy" of your events. lmao
07-07-2019
Mike
Quote:
Originally Posted by Hc Spiderman
Kick those and move on with the people who you define "worthy" of your events. lmao
But then i’ll have, for example, people like you who will report me :(