Yeah everything would need playtesting. And maybe my suggestions are too much - I just want L Swords revisited because they should be fun, not useless.
Type: Posts; User: Kiltro
Yeah everything would need playtesting. And maybe my suggestions are too much - I just want L Swords revisited because they should be fun, not useless.
The same way you counter dead-angling and DBF spam at >0 ping. Turtle gate (which is easy against L-swords), landing a massive, repositioning. Also daggers don't block, dunno what you're getting at...
Suggestion type: FGunZ In-Game (Balance)
Suggestion description: Once upon a time I was a Large sword enjoyer. And I believe they're in need of a buff. Katanas are obviously meta, Kodachis have...
I figured, I can't be the first one that's noticed, lmao.
Suggestion type: F-Gunz in-game suggestion
Suggestion description: In base versions of GunZ, looking down makes your viewmodel slightly transparent. This is purposeful - aiming down puts your...
IGN of reported player: Dabifer/Dabiffer/****eyJim (All alts)
Reason: Flaming
Proof/Evidence: Album format: http://imgur.com/a/q6PbJ#11
Additional/Background: (If you're wondering how I'm...
Thanks! It's good to be here :)
Time to get back to the GunZ scene!
I'm Kiltro, I've played for a while with long breaks in-between for various reasons, but some of you probably know me as Da Pooh from other pservers (Winney I...