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  1. #11
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    GUNZ 1,0,0,290 launched. build (Oct 14 2016 22:298)
    Log time (10/16/16 09:022)
    Linear88's Runnable!
    CPU ID = GenuineIntel ( family = 6 , model = 15 , stepping = 13 ) @ 1600 MHz
    Display Device = ATI Radeon Xpress 1100 ( vendor=1002 device=5a61 subsys=1e51028 revision=0 )
    Display Driver Version = 6.14.0010.6715
    Windows = 5.1 Build 2600 , Service Pack 3 (32-bit) (2062236KB) : Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (USA), Language : (USA)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    Load XML from memory : system/gametypecfg.xml
    Dmp ok.
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 52.000000
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize()
    InitialLoading success.
    interface Initialize success
    ZApplication:nCreate : begin
    0(Primary Sound Driver): Hardware Mixing Supported
    1(SoundMAX HD Audio): Hardware Mixing Supported
    [[[getMaxChannel32]]]]
    found 0 custom music

    -------------------> Sound Engine Create : 3.090000

    sound engine create.
    Load XML from memory : System/tips.xml(0x0009)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 14.062000
    warning : bitmap frame_b.png not found.
    warning : bitmap frame_t.png not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.582000
    start InitInterface option
    Number of Display mode : 15
    Number of Display mode : 15
    end of InitInterface option ok
    Init maps : no Current ChannelRule
    Screen Effect Manager Create : 0.530000
    Screen effect manager create success.
    SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 Greater than
    ----------> in zip ( SFX/jjang_oldschool/ef_event_ongame_jjang.elu ) file not found!!
    in zip : SFX/jjang_oldschool/ef_event_ongame_jjang.elu.ani file not found!!
    Effect manager create success.
    7724 upnp port forward initialized.
    Client create success.
    game interface create success.

    -------------------> GameInterface Create : 16.909000

    model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 Greater than
    model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 Greater than
    model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 Greater than
    model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 Greater than
    model/man/man-parts_nanosuit.elu mesh eq_chest_nanosuit node 680 face 0 point -> physique 3 Greater than
    model/man/man-parts_cloud.elu mesh eq_legs_cloud node 56 face 1 point -> physique 3 Greater than
    model/man/clonetrooper.elu mesh eq_chest_clone1234 node 0 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_police.elu mesh eq_legs_police node 33 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_police.elu mesh eq_chest_police node 376 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 Greater than
    model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 Greater than
    model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 Greater than
    model/woman/woman-parts_maka.elu mesh eq_legs_maka node 2 face 0 point -> physique 3 Greater than
    Load character.xml success,

    -------------------> Character Loading : 23.338001


    -------------------> WeaponMesh Loading : 3.658000

    Load weapon.xml success.

    -------------------> Worlditem Loading : 0.370000

    Load zitem info success.
    Load zBuff info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    Read SpyMapList.
    read SpyMode.

    -------------------> ETC .. : 9.004001

    BspObject open : begin interface/church/church_b.rs
    RBspObject:pen : Open_MaterialList
    RBspObject:pen : Open_LightList
    BspObject open object list : begin
    RBspObject:pen_ObjectList : size 8
    RBspObject:pen_ObjectList : end
    RBspObject:pen : OpenDescription
    RBspObject:penRs : file.Open
    RBspObject:penRs : file.Read(&header)
    RBspObject:penRs : file.Read(&nMaterial)
    RBspObject:penRs : Open_Nodes begin
    RBspObject:penRs : Open_Nodes end
    RBspObject:pen : OpenRs
    RBspObject:pen : OpenBsp
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end
    RBspObject:pen : done
    BspObject open : begin interface/church/church_a.rs
    RBspObject:pen : Open_MaterialList
    RBspObject:pen : Open_LightList
    BspObject open object list : begin
    RBspObject:pen_ObjectList : size 38
    RBspObject:pen_ObjectList : end
    RBspObject:pen : OpenDescription
    RBspObject:penRs : file.Open
    RBspObject:penRs : file.Read(&header)
    RBspObject:penRs : file.Read(&nMaterial)
    RBspObject:penRs : Open_Nodes begin
    RBspObject:penRs : Open_Nodes end
    RBspObject:pen : OpenRs
    RBspObject:pen : OpenBsp
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end
    RBspObject:pen : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected

  2. #12
    New Member

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    i have the same problem.

  3. #13
    New Member

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    GUNZ 1,0,0,290 launched. build (Oct 14 2016 22:298)
    Log time (10/15/16 2063)
    Linear88's Runnable!
    CPU ID = GenuineIntel ( family = 518 , model = 10 , stepping = 7 ) @ 2993 MHz
    Display Device = AMD Radeon HD 6450 ( vendor=1002 device=6779 subsys=909d1b0a revision=0 )
    Display Driver Version = 8.17.0010.1077
    Windows = 6.1 Build 7601 , Service Pack 1 (64-bit) (4194303KB) : Windows 7..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (USA), Language : (USA)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    Load XML from memory : system/gametypecfg.xml
    Dmp ok.
    InitializeNotify ok.
    WFog Enabled Device.
    Crash ( 2065 )
    Build Oct 14 2016 22:29:17

    dwTotalMemKB = 8370640 KB
    dwAvailMemKB = 6419332 KB
    dwVirtualMemKB = 2097024 KB

    [Exception]
    Address : 00619ae8
    ExpCode : c0000005
    Flags : 00000000
    #Param : 00000002
    other : 00000000

    [Context]
    GS : 0000002b FS : 00000053 ES : 0000002b DS : 0000002b
    EDI: 04c950f8 ESI: 00000b7c EBX: 04fd7d18 EDX: 02a82ae0
    ECX: 04282a38 EAX: 00000000 EBP: 0018f470 EIP: 00619ae8
    CS : 00000023 Flg: 00010286 ESP: 0018f44c SS : 0000002b

    [Stack]
    00000000 a239001b 028bbf58 00000000 04c950f8 00000000 0018f6b8 006bd748
    00000000 028b1858 00000101 05148f28 00000000 00000b7c 00000000 00000b7c
    00000009 0b4c1c13 65666544 64657272 7478742e 04c0bd00 02860000 04c0dd78
    02860334 02860000 02860150 00000000 0000016e 0018f5ac 00000293 02860000
    04c0bd70 0018f5ac 774133d7 00000023 04c950f0 02860000 04c95270 02860000
    02863640 00000000 00000000 0000000d 0018f5e8 00000023 02860000 04c950f0
    0018f5e8 774133d7 77413406 7171cea9 028bbf58 0286029c 02860000 02860150
    028b95e0 094b0020 02860150 7171cefd 02860178 028601dc 0000000d 91001100
    02860150 00000030 05265b50 000007ff 00000030 3300a093 00000023 0157000f
    00000019 00000002 0000000c 00000000 02000002 0291d8b0 41000041 00000000
    05004978 00000000 79732f2e 6d657473 7a67662e 028b0032 00000001 fffffffe
    00000002 00000008 04c950f8 04c950f8 04c950f3 00000000 008bbf58 02860000
    01148ee8 0018f518 00000003 0018f6b8 77455845 0629f221 fffffffe 77413406
    77413431 00000110 00000118 04c950f2 04c950f0 028bbf58 00000110 05148ee8
    0018f620 0062f8ac 00080000 00000010 051121e0 00000002 00000000 00000058
    0018f65c 0018f648 00692e20 02860000 00000000 00000050 0525f6e8 0018f65c
    Last edited by darkinb147; 10-16-2016 at 05:52 AM.

  4. #14
    #Skull4Mod!

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    Originally Posted by Dave View Post
    Can you paste the contents of the mlog.txt file in the FGunZ folder at http://pastebin.com and post it here.
    hello papi.

  5. #15
    Banned

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    Jeff thinks he know what the cause is and will be pushing an update tomorrow.

  6. #16
    #Skull4Mod!

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    Originally Posted by Hexpresso View Post
    Jeff thinks he know what the cause is and will be pushing an update tomorrow.
    Thank you papi chulo.

  7. #17
    New Member

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    Same problem, please help

  8. #18
    Banned

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    Originally Posted by Hyper View Post
    Same problem, please help
    Read above.

  9. #19
    New Member

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    Easy problem all u need to do is download Launcher.exe // Gunz.exe from this link https://fgunz.net/game5/gunz/

    Not a hard problem

    - - - Updated - - -

    Dave Bro its the launcher it bugs sometimes so u need to reinstall it from the site then it automatically updates itself thats all
    Last edited by Ex Yassof; 10-16-2016 at 02:02 PM.

  10. #20
    New Member

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    GUNZ 1,0,0,290 launched. build (Oct 16 2016 14:260)
    Log time (10/16/16 1849)
    Linear88's Runnable!
    CPU ID = GenuineIntel ( family = 15 , model = 4 , stepping = 3 ) @ 3000 MHz
    Display Device = ATI RADEON XPRESS 200 Series ( vendor=1002 device=5a61 subsys=d6008086 revision=0 )
    Display Driver Version = 6.14.0010.6925
    Windows = 5.1 Build 2600 , Service Pack 3 (32-bit) (981484KB) : Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (USA), Language : (USA)
    Load Config from file : config.xml- FAIL
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    Load XML from memory : system/gametypecfg.xml
    Dmp ok.
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 119.000000
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize()
    InitialLoading success.
    interface Initialize success
    ZApplication:nCreate : begin
    0(Controlador primario de sonido): Hardware Mixing Supported
    1(Realtek HD Audio output): Hardware Mixing Supported
    [[[getMaxChannel32]]]]
    found 0 custom music

    -------------------> Sound Engine Create : 5.918000

    sound engine create.
    Load XML from memory : System/tips.xml(0x0009)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 18.576000
    warning : bitmap frame_b.png not found.
    warning : bitmap frame_t.png not found.
    warning : bitmap stripe.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 1.047000
    start InitInterface option
    Number of Display mode : 38
    Number of Display mode : 38
    end of InitInterface option ok
    Init maps : no Current ChannelRule
    Screen Effect Manager Create : 0.677000
    Screen effect manager create success.
    SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 Greater than
    SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 Greater than
    ----------> in zip ( SFX/jjang_oldschool/ef_event_ongame_jjang.elu ) file not found!!
    in zip : SFX/jjang_oldschool/ef_event_ongame_jjang.elu.ani file not found!!
    Effect manager create success.
    Client create success.
    game interface create success.

    -------------------> GameInterface Create : 23.315001

    model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 Greater than
    model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 Greater than
    model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 Greater than
    model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 Greater than
    model/man/man-parts_nanosuit.elu mesh eq_chest_nanosuit node 680 face 0 point -> physique 3 Greater than
    model/man/man-parts_cloud.elu mesh eq_legs_cloud node 56 face 1 point -> physique 3 Greater than
    model/man/clonetrooper.elu mesh eq_chest_clone1234 node 0 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_police.elu mesh eq_legs_police node 33 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_police.elu mesh eq_chest_police node 376 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 Greater than
    model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 Greater than
    model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 Greater than
    model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 Greater than
    model/woman/woman-parts_maka.elu mesh eq_legs_maka node 2 face 0 point -> physique 3 Greater than
    Load character.xml success,

    -------------------> Character Loading : 74.500000


    -------------------> WeaponMesh Loading : 9.220000

    Load weapon.xml success.

    -------------------> Worlditem Loading : 0.753000

    Load zitem info success.
    Load zBuff info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    Read SpyMapList.
    read SpyMode.

    -------------------> ETC .. : 14.663001

    BspObject open : begin interface/login/login.rs
    RBspObject:pen : Open_MaterialList
    RBspObject:pen : Open_LightList
    BspObject open object list : begin
    RBspObject:pen_ObjectList : size 8
    RBspObject:pen_ObjectList : end
    RBspObject:pen : OpenDescription
    RBspObject:penRs : file.Open
    RBspObject:penRs : file.Read(&header)
    RBspObject:penRs : file.Read(&nMaterial)
    RBspObject:penRs : Open_Nodes begin
    RBspObject:penRs : Open_Nodes end
    RBspObject:pen : OpenRs
    RBspObject:pen : OpenBsp
    RBspObject:pen : done
    Load smoke description mesh.
    main : OnCreate() done
    start InitInterface option
    Number of Display mode : 38
    Number of Display mode : 38
    end of InitInterface option ok
    Reset Device
    Video memory 121.500000
    shader initialize successful : 1
    shader initialize successful : 1
    start InitInterface option
    Number of Display mode : 38
    Number of Display mode : 38
    end of InitInterface option ok
    shader initialize successful : 1
    Reset Device
    Video memory 120.000000
    shader initialize successful : 1
    Server Connected

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