Thanks Ben.

@Bunny Just deleted the floor and ceiling textures as they did not look good anyways.

I like the platforms on the poles. I could not test them in game, so I had to guess how they will perform. But I wanted it to be difficult to navigate through them as they are more of a penalty for being knocked off by melee or a slower alternate route.

Not sure how to fade to black or make the floor a death floor. I took a guess and positioned the point where it should be a death floor above the 0 pos horizon. Again I cannot find anyway to test maps. I think I need a different (old/rare) version of the client.