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  1. #21
    Fay's Avatar Inactive

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    Originally Posted by Jetman View Post
    How about i make it more difficult to camp instead of changing the core gameplay?
    Do you have an idea on how that could be realized?

  2. #22
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    Infection mode does not need anything, it's fine !

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  4. #23
    EASTVAN's Avatar Junior Member

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    Could you perhaps make it so that the player with the best in game K/D ratio on either team has a vamp mode , with the humans dying a bit faster than the zombies (ie the vamp is stronger on humans [which also is logical])(also I know Zombies have more HP and no AP..idk how the armour works for body head shot etc, but just factor that all in, right? This should make the zombies have a bit more of a chance since they cannot deal damage

    If there is people with same, then it can be randomly assigned..just like the random zombie initiate

    Sure, people may rejoin, but it wouldn't really affect game play (just that person is being a bit silly), and it will make the mode faster pace

    EDIT: Make Vamp kill zombies and humans here!! I forgot about the fact that vamp only brings you to 1 HP!!
    Last edited by EASTVAN; 07-31-2017 at 09:14 PM.

  5. #24
    Bunny's Avatar woof.

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    zombies 1 shot humans regardless. Giving humans vamp only puts them more at risk when they use rockets or mines to avoid suicide.

  6. #25
    EASTVAN's Avatar Junior Member

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    Originally Posted by Bunny View Post
    zombies 1 shot humans regardless. Giving humans vamp only puts them more at risk when they use rockets or mines to avoid suicide.
    oh right, I forgot Vamp does not kill you. What I meant was for vamp to make you lose ALL your HP, not finish when you have 1 HP remaining.

    edit: also, it is only one human at a time..so with games that have a large number of people, it's just an extra bonus/challenge for the player at the top..that's always fun, especially when you listen to music like this:

    https://www.youtube.com/watch?v=4BrKsMFVn6c


    xP
    Last edited by EASTVAN; 07-31-2017 at 09:16 PM.

  7. #26
    Jetman's Avatar TBF Sage

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    Originally Posted by Bram View Post
    Do you have an idea on how that could be realized?
    Essentially, the idea would be to build a bounding box around the common camp spots. If your character is inside that for longer than 10 seconds, it would spawn you to a random area of the map.

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  9. #27
    StephanM's Avatar 🌹

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    Originally Posted by Jetman View Post
    Essentially, the idea would be to build a bounding box around the common camp spots. If your character is inside that for longer than 10 seconds, it would spawn you to a random area of the map.
    Or make it so you take some damage over time (like the elements), see it as a disease is kicking in.

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  11. #28
    Jetman's Avatar TBF Sage

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    That's possible too yeah.

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  13. #29
    EASTVAN's Avatar Junior Member

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    Originally Posted by Jetman View Post
    Essentially, the idea would be to build a bounding box around the common camp spots. If your character is inside that for longer than 10 seconds, it would spawn you to a random area of the map.
    That is a good idea too, it would work for that prison map I guess..but idk where would you put it exactly?? in the vents?? or those little jails?? because the room with the padded jail cells is way too big, you can barely even run around there in 10 seconds, idk..

    personally, I still like the vamp to death of highest player with humans dying faster better

  14. #30
    Fay's Avatar Inactive

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    Originally Posted by Jetman View Post
    Essentially, the idea would be to build a bounding box around the common camp spots. If your character is inside that for longer than 10 seconds, it would spawn you to a random area of the map.
    Hmm, that would be a good idea. It will make camping for the humans harder as well.

    Originally Posted by StephanM View Post
    Or make it so you take some damage over time (like the elements), see it as a disease is kicking in.
    Do you mean inside the box Jetman mentioned?

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