Results 1 to 9 of 9

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    MrKingS's Avatar Vogue_Destiny

    Join Date
    Oct 2014
    Country
    Posts
    72
    Thanked
    5
    Thanks
    4
    hello guys i'll show you my sword https://skfb.ly/6sGBE Give me your opinion guys.
    and do you think I can do more than this?
    Please give me your opinion.
    RevenGe

  2. #2
    Bunny's Avatar woof.

    Join Date
    Mar 2014
    Country
    Posts
    5,367
    Thanked
    2,917
    Thanks
    1,289
    if this was made for gunz, 4.4k vertices....really?
    also last time i checked sword blades are supposed to be sharp, not tube shaped...

  3. #3
    Canpai's Avatar 🎶🎶🎶 Music 🎶🎶🎶

    Join Date
    Jan 2017
    Country
    Posts
    346
    Thanked
    1,616
    Thanks
    215
    It's good that your trying new things about sword i Think it's good
    BEST OF LUCK for current / next PROJECT
    Last edited by Canpai; 07-29-2017 at 04:02 PM.

  4. #4
    MrKingS's Avatar Vogue_Destiny

    Join Date
    Oct 2014
    Country
    Posts
    72
    Thanked
    5
    Thanks
    4
    Originally Posted by canany View Post
    It's good that your trying new things about sword i Think it's good
    BEST OF LUCK for current / next PROJECT
    thanks you. i'll try to do my best

    - - - Updated - - -

    really ? man
    I am a start in this subject two days ago and this is the first weapon I have made.
    RevenGe

  5. The following user said thank you to MrKingS for this useful post:

    Canpai (07-29-2017)

  6. #5
    MrKingS's Avatar Vogue_Destiny

    Join Date
    Oct 2014
    Country
    Posts
    72
    Thanked
    5
    Thanks
    4
    I am new in this subject and this did not end I want tips to implement it if it is good.
    thanks you bunny
    RevenGe

  7. #6
    Aredus's Avatar Haha

    Join Date
    Nov 2015
    Country
    Posts
    193
    Thanked
    335
    Thanks
    106
    Ignore what others say your sword is nicely done

  8. #7
    Exteria's Avatar The walking meme

    Join Date
    May 2014
    Country
    Posts
    32
    Thanked
    23
    Thanks
    8
    Nice concept, i suggest to change the color of the sword's handle. Like put more red on it or whatsoever that makes it more unique than other normal katanas

  9. #8
    MrKingS's Avatar Vogue_Destiny

    Join Date
    Oct 2014
    Country
    Posts
    72
    Thanked
    5
    Thanks
    4
    Originally Posted by Exteria View Post
    Nice concept, i suggest to change the color of the sword's handle. Like put more red on it or whatsoever that makes it more unique than other normal katanas
    i was want to do that(change color) i was want to add a red color like a blood but i didn't find that color.

    - - - Updated - - -

    Originally Posted by StephanM View Post
    Looks pretty good for just a model, you can be proud of this piece.

    Now if you want to dive into making such items for GunZ (not sure if you don't), you want to aim to 100~200 vertices and try to flatted faces in the bottom of your handle into 1 face instead of a few.
    GunZ doesn't require a lot of detail cause it is so fast paced and you want to do the minimum on a model to get the best performance while playing (the more vertices, the more it needs to load basically).
    thanks you, Yes I think I want to progress on this topic.
    But I am new in this field did not spend two days and have done this sword.
    I think I'm getting good and useful tips, I will do much better than this.
    I tell you again thank you for your advice.
    RevenGe

  10. #9
    StephanM's Avatar 🌹 18-11-24 ⚓

    Join Date
    May 2009
    Country
    Posts
    16,644
    Thanked
    1,749
    Thanks
    5,430
    Looks pretty good for just a model, you can be proud of this piece.

    Now if you want to dive into making such items for GunZ (not sure if you don't), you want to aim to 100~200 vertices and try to flatted faces in the bottom of your handle into 1 face instead of a few.
    GunZ doesn't require a lot of detail cause it is so fast paced and you want to do the minimum on a model to get the best performance while playing (the more vertices, the more it needs to load basically).

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)