Suggestion type:
Forum/FGunZ/Other
Suggestion description:
having a different kind of team deathmatch, where its not necessarily CTF to win or end the game, but instead is just a time based match, where as a teammate you respawn every time you die after a certain delay, and the delay increases the more times you die during the time given for a match (similar to league of legends type thing).
this will allow for more strategic gameplay without the fear of dying causing a teammate to end up in a 5v1 situation and will be more interactive considering players dont have to wait until everyone dies before they play again.