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  1. #1
    Bunny's Avatar woof.

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    Suggestion type:
    Forum/FGunZ/Other


    Suggestion description:
    having a different kind of team deathmatch, where its not necessarily CTF to win or end the game, but instead is just a time based match, where as a teammate you respawn every time you die after a certain delay, and the delay increases the more times you die during the time given for a match (similar to league of legends type thing).
    this will allow for more strategic gameplay without the fear of dying causing a teammate to end up in a 5v1 situation and will be more interactive considering players dont have to wait until everyone dies before they play again.


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    Jonathan pls (09-01-2017), MojoGogoO (09-02-2017)

  3. #2
    Fay's Avatar Inactive

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    good one, /support





    jk fk this suggestion, but I got threatened. help me

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    Minato (09-01-2017)

  5. #3
    #Skull4Mod!

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    No sounds like a horrible idea. You trashy *****s already got enough game modes.

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    Aredus (09-02-2017), Canpai (09-01-2017), yas6en (09-02-2017)

  7. #4
    Suggestion Gatekeeper

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    Sounds way too similar to extreme tdm.

  8. #5
    Bunny's Avatar woof.

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    Originally Posted by S1lent View Post
    Sounds way too similar to extreme tdm.
    with the exception of time based games instead of total kills and respawn delay increase as you die more.
    (rejoin should be prohibited and so should late join)
    This should prevent a situation where even though etdm is never made, when it does its just 500 kills to win and the games last forever, meaning anyone that joins late is pretty much lost and doesnt feel like hes actually contributing to the team.
    Last edited by Bunny; 09-02-2017 at 05:53 PM.

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