can we get a feedback on this from either Dave or McSic about this? the drop off damage is really unnecessary in Gunz
can we get a feedback on this from either Dave or McSic about this? the drop off damage is really unnecessary in Gunz
im gonna say, lower the damage to 9 and increase the range of the shotguns, plus the hitbox like it was before.. why do we need to get used to the changes every now and then..
Legendary;
LB 9 Damage / 6 Clip / 1000 Delay
LB X 9 Damage / 5 Clip / 950 delay
200 Coin Sg's;
8 Damage / 5 Clip / 950 Delay
100 coins sg's;
8 Damage / 5 Clip / 1050 Delay
High Tier Non-Donors 8 Damage / 5 Clip / 1100 Delay
Mid Tier Non-Donors 7 Damage / 5 Clip / 1100 Delay
Low Tier Non-Donors 6 Damage / 5 Clip / 1100 Delay
The only annoying thing is the gun's sound, personally the gems are pointless but besides that, I'm not complaining. I find v8 to be a lot smoother than v7. And I honestly don't even mind the new dmg system considering how many players relied on potting 24/7 in v7.
Last edited by Crest; 10-16-2017 at 03:50 PM.
S/o to the Kings...!
Shot from far or near is the same, close shot does not sound HIT and no DMG, short shot 3 shots and never dies (if you're lucky they may die).
Canpai (10-16-2017)
The fact that now you gotta be in their face to kill is actually ridiculous. Everyone is Slashing now and SlashPBing.
SGS range needs a buff ASAP. Shooting someone from long range isnt even worth it anymore.
Yesterday I noticed another thing too tho. Sometimes you can hit someone really hard from close range and the DMG just isn't there. It doesnt happen often but when it does its pretty annoying.
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