id like to suggest a few changes to the gems (without knowing what the future donor gems are going to allow us to do).
firstly, the level 2 gem of different kinds is a 2x/1.5x multiplier of the previous level gem, while being rather easy to level up. the next levels though, offer much lower odds of success with lower advantages when you do actually manage to level them up (x1.2 multiplier..).
since gems are already quite the effort to get requiring a hundred if not more kills in a deathmatch game, 150+ CQ runs or 10 clan war wins in a full 5v5 team, can we get some boost on those gem stats?
reload time reduction of 3% doesnt seem that much aswell as only having an additional 3 hp/ap at most before needing hundreds of gems to upgrade to the next level.