Originally Posted by S1lent View Post
Lots of games do have screenshake as an option. Not that gunz is like most other games. It was there before V8 on massives and explosions, so it's not something to "fix" and instead is actually a request for a new feature to disable what has always been there. Nothing wrong with that though.
Just tested on another server. Absolutely no shake on firing autos or when throwing a massive. The screen camera "wobbles" because the character moves around but the actual massive has no shake. Easily seen when just throwing an air massive, no shake and no wobble. It's as clear as night and day.

This is some added on rendering spaghetti code for FG and it's never been a part of gunz.