Originally Posted by McSic View Post
Disabled screen shake effects per default, they can be enabled via options (Video III)
Just tested in game.
Massives on melees are clear again and the extremely ugly screen "ripple" from firing the guns is gone.

I still dont see the recoil as necessary, but thanks for listening to the concerns over the shake. I expected there was some sort of cross-wiring in the code giving the sword a recoil value like guns, but you were right they are separate.