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  1. #1
    Junior Member

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    Suggestion type: FGunZ

    Suggestion description:

    Looking at how IA & R were reinstated for the Infected game mode, I thought I'd give it a shot. Just hear me out, before you decide to discard the suggestion just by reading the title.

    Some of us were discussing today about how nobody plays CTF anymore. Even if there is a room, it doesn't exceed 10 players at best (more or less). Obviously, fewer rooms as a result of a lower active player count (disregarding idlers) has contributed to this, but even the regular CTF players have now stopped playing it. In v7, you could almost always find an active CTF room with 15-20+ players.

    Now I don't know why IA & R were reinstated in the Infected mode (because I never play it), but I'm assuming it is due to the style of gameplay.

    Considering the same for CTF, I think IA & R is a much-needed addition since the inherent nature of the gamemode is fast-paced as compared to TDMs, because players keep spawning and coming back. Usually, one team camps at base and the opponent team rushes towards them. In this case, the campers get an advantage such as respawning with full health and ammo, while the ones who actually put in some effort to rush and fight often die while reloading or due to a lack of ammo as multiple enemies spawn right in front of them. They also have an added advantage of spawn protection where they don't get damaged for a few seconds but can damage their opponents. Also, in very popular CTF maps such as Vice, there's a lot of air-play involved and the need to get down and reload just kills the fun.

    If you're not entirely convinced, would you at least be willing to enable these tags for CTF temporarily and monitor the response from players who still play? (Don't want to create a poll where only active forum users/lurkers share their opinion)

  2. The following 2 users say thank you to EternalBeast for this useful post:

    Canpai (11-23-2017), Senyagami (11-23-2017)

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