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    DISCLAIMER: This is an unpopular opinion, but one that needs to be expressed. Any trolling posts will be reported. If you are offended, express your opinion in intelligible words, not gibberish. Proceed.

    </start>

    Hello,

    Yes, clan war is a variant of TDM.
    I say variant, because cws are overwhelmingly and predominately executed with only shotguns, making them equivalent to having an SGO tag.
    And that is okay, but it limits the skill capacity of the players who participate in cw.

    To cw, a team with similar traits is formed, with the common denominator being that the players are able to use shotguns.

    By being in the same clan and after playing with each other, the players are able to adapt to each other's play style and rely on each other to win.

    This is by essence what a clan war is.

    In a regular TDM, where players are randomized, none of the aforementioned hold.
    You don't have a team with similar traits.
    You don't know the other players' play style.
    You don't rely on each other to win. (Sure, team chats get spammed with "STICK", "STICK", but that rarely occurs.)

    Regular TDM is a free-for-all, where you have to rely solely on your own skill level to win or stay alive.
    If you are the only decent player on the team, you learn to 1v2+ and master flips.
    When you are going up against sgs, sprays, revs, rocket launchers, nades, etc. all at once, you have to be smart and efficient.
    Essentially, it's "noob" tactics at its best, and that make it extremely difficult.
    This is far different from the scenario of sgs vs sgs.


    Notorious stated the following:

    Originally Posted by Notorious View Post
    ???

    Take a team of 6 regular TDM players, place them up against 6 clanwar players and it'll be pretty obvious who will win.. A clan war is a TDM??
    Here is where the logic is flawed.
    A regular TDM uses several different weapon types: sgs, rocket launchers, sprays, nades, revs, etc.
    The cw players will not be able to efficiently adapt and will die.
    For instance, with rls, you can't camp corners.
    With nades, you have to know when to dodge and switch to sword.
    With revs/sprays, you have to take cover.

    CWers will say they are able to do all of this, but struggle in regular TDMs. (As I have noticed of late.)


    TDM is more skillful than cw.


    Sure, the cw players might still win, but probably won't have a decent k/d ratio.

    And that is when the crying begins.

    I am active on the weekends, and play in the few TDMs available.
    From what I've seen, cw players can't manage the chaos.
    They become keyboard warriors and start to flame like crazy.

    The cw players become so frustrated because they can't accept the thought of other players who don't cw, being equivalent or better than them.

    That is when the hacker insults come into play.
    I am harassed in almost every game I play by cwers in "top" ranked clans when I kill them.
    "Are you even legit?"
    "Aimfix"
    "I'm recording"

    My response to all is, "Please remember to attach evidence!"
    (Because deep down, I know they don't understand anything about what a hack is, and want them to watch the replays to realize their stupidity.)

    GMs are free to check my account, my alts, check my IP, look at my FGunZ history, anything they want.
    I have nothing to hide but porn on my PC.

    This is why I advise for cw players to stay in the cw lane because they are having troubles surviving outside it.
    And unlike regular TDM players who adapt, the cwers will flame to no end.

    - Mayhem




    </end>
    Last edited by Paragon; 02-20-2018 at 12:59 AM.

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