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  1. #1
    StephanM's Avatar 🌹

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    Originally Posted by asduasdaw View Post
    Please revert dagger range to v7. Every time I get outranged by a sword in situations that hardly ever happened during v7, I lose a brain cell and gain a chromosome.
    Though it makes sense that a sword would outrange a dagger by far..
    I think daggers need less delay compared to swod (by like 25% at a minimum).

    Look at these pointy fker.

  2. #2
    zefard's Avatar New Member

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    Originally Posted by StephanM View Post
    Though it makes sense that a sword would outrange a dagger by far..
    I think daggers need less delay compared to swod (by like 25% at a minimum).

    Look at these pointy fker.
    https://img00.deviantart.net/8239/i/...es-d9djeuw.jpg
    Although i understand the angle your coming from basing things off a realistic perspective with that same logic the great swords would need to be longer which would cause unbalances also most of Gunz is not based of realistic perspective any who (which is fine in my opinion) meaning that it would not be so bad if daggers were the same range as swords. I currently base things off a mechanics of the game and a game play perspective, basing things off a realistic perspective would bring unbalances to the game. I understand however though ^^.

  3. #3
    Bunny's Avatar woof.

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    Originally Posted by zefard View Post
    Although i understand the angle your coming from basing things off a realistic perspective with that same logic the great swords would need to be longer which would cause unbalances also most of Gunz is not based of realistic perspective any who (which is fine in my opinion) meaning that it would not be so bad if daggers were the same range as swords. I currently base things off a mechanics of the game and a game play perspective, basing things off a realistic perspective would bring unbalances to the game. I understand however though ^^.
    Well theyre not that much longer, aswell as the fact that you dont hold them in the exact base like swords. Theyre more massive yes, which is why theyre weilded differently and do more damage.

    I dont know whether this would be an okay comparison to balance things off of, but maybe do a dps test with each kind of weapon and balance based on that?
    Sword playstyles could probably be considered more complex cause players can slash and block while daggers only slash (ignoring animation cancels). Maybe this is a sign daggers need more dps overall as daggers have a natural disadvantage (maybe lower delay too cause theyre faster to weild irl compared to swords)

  4. #4
    zefard's Avatar New Member

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    Originally Posted by Bunny View Post
    Well theyre not that much longer, aswell as the fact that you dont hold them in the exact base like swords. Theyre more massive yes, which is why theyre weilded differently and do more damage.

    I dont know whether this would be an okay comparison to balance things off of, but maybe do a dps test with each kind of weapon and balance based on that?
    Sword playstyles could probably be considered more complex cause players can slash and block while daggers only slash (ignoring animation cancels). Maybe this is a sign daggers need more dps overall as daggers have a natural disadvantage (maybe lower delay too cause theyre faster to weild irl compared to swords)


    but in that same sense that great swords arnt "much longer" than swords neither is dagger that much shorter than swords range, its more about if we are slashing at the same time, daggers get completely disabled mid d machine and dont have another counter aspect, and also weather you lower the delay or not would not even matter, because you'd still not be able to perform a d machine regardless due to the sword range completely keeping daggers at an "arms" length per say. Lower the delay however you like but if you cant get to them in the first place that delay wont do much.


    By adding the dagger range back to how it was wouldn't unbalance things either, K-stylers would still be able to use other aspects to counter it where as daggers are made completely disabled. Swords and great swords already have such a big kit to play around with i wouldn't see the harm in adding the old d machine range back to how it was, from what it seems like it also wasn't included within patch notes and wasn't announced, well jet man said he will take a look at the ranges and change them back it seems regardless.

  5. #5
    Suggestion Gatekeeper

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    Originally Posted by zefard View Post
    but in that same sense that great swords arnt "much longer" than swords neither is dagger that much shorter than swords range, its more about if we are slashing at the same time, daggers get completely disabled mid d machine and dont have another counter aspect, and also weather you lower the delay or not would not even matter, because you'd still not be able to perform a d machine regardless due to the sword range completely keeping daggers at an "arms" length per say. Lower the delay however you like but if you cant get to them in the first place that delay wont do much.[/COLOR][/COLOR]

    By adding the dagger range back to how it was wouldn't unbalance things either, K-stylers would still be able to use other aspects to counter it where as daggers are made completely disabled. Swords and great swords already have such a big kit to play around with i wouldn't see the harm in adding the old d machine range back to how it was, from what it seems like it also wasn't included within patch notes and wasn't announced, well jet man said he will take a look at the ranges and change them back it seems regardless.
    Out of curiosity, did you play iGunz or ijji/aeria? If so what dagger did you use?
    Last edited by S1lent; 03-31-2018 at 06:06 AM.

  6. #6
    zefard's Avatar New Member

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    Originally Posted by S1lent View Post
    Out of curiosity, did you play iGunz or ijji/aeria? If so what dagger did you use?
    Aye I did since igunz throughout, mainly used the Crystal Blade and Shadow Vane from what I remember
    Last edited by zefard; 03-31-2018 at 05:00 PM.

  7. #7
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    Originally Posted by zefard View Post
    Aye I did since igunz throughout, mainly used the Crystal Blade and Shadow Vane from what I remember
    Those had 2 different ranges. Crystal was 160 while Shadow had the same range as a katana (220). Just some insight for your endeavor in this thread. Good luck.
    Last edited by S1lent; 03-31-2018 at 07:22 PM.

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