Results 1 to 10 of 29

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Junior Member

    Join Date
    Apr 2017
    Posts
    217
    Thanked
    159
    Thanks
    215
    Suggestion type: FGunZ

    Suggestion description:

    As Zeus mentioned in the other topic, Turbo in small maps is getting out of control, and it hasn't even been 24 hours since the update was released.

    This seemed fun once, but it's not a good idea to have permanently. Look at the weekly competition stats—people are already at 25000 kills within 12-15 hours of the update's release. What's it going to be? 500,000 kills a week? Not to mention creation of new accounts to rebirth every other day and gift items/coins to main (not trying to give people ideas—it's just another reason to act fast and disable small maps).

    But seriously, getting 500 kills or dying 500 times in 6-7 minutes is not fun. FGunZ doesn't seem too different from this:



    What do you do when this is all you can see?

    I think maps like Hall, Sewer, Shower Room, Arena, Mine, Catacomb, Asylum, Elementary, DBZ, Dojo, Factory, Snow Wasteland, Jail, all Skillmaps, Super flip (due to common spawn area), and Weaponshop need to be disabled for Turbo.

    Only allow big maps such as Halo, Dungeon 1/2, Port, Garden, Town (snow, halloween), Station, Stairway, Cybersports, Nexus-Base, Prison 1/2, CS assault, Battle Arena, Lost Shrine, Island, Ruin, Terrace of the sky. These big maps also require a lot more spawn points just for this mode, even if they're a bit out of place. Can't have people camping with large swords and getting kills with 1 slash from giant large swords x2.

    Turbo can be fun but is being abused right now; I'm curious as to whether you all saw this coming prior to releasing the update.
    Last edited by EternalBeast; 06-10-2018 at 03:39 PM.

  2. The following user said thank you to EternalBeast for this useful post:

    Amers (06-10-2018)

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)