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  1. #1
    Notorious's Avatar Khangus Khan

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    Legendary;
    Limit Breaker - 10 Damage / 5 Clip / 950 Delay (Luckybox)
    Limit Breaker X - 9 Damage / 6 Clip / 950 Delay (Luckybox)
    Tournament - 9 Damage / 6 Clip / 950 Delay (Tournament win)

    Light Shotguns;
    Genesis - 8 Damage / 5 Clip / 900 Delay (200 coins)
    Duelisto - 8 Damage / 5 Clip / 900 Delay (200 coins)
    Pony - 8 Damage / 5 Clip / 900 Delay (200 coins)

    Standard Shotguns;
    Red Shotguns - 9 Damage / 4 clip / 1000 Delay (100 coins)
    Black Mamba - 9 Damage / 5 Clip / 1000 Delay (200 coins)
    Black Infinity - 9 Damage / 5 Clip / 1000 Delay (200 coins)

    Heavy Shotguns;
    Humanrage - 11 Damage / 3 Clip / 1100 Delay (200 Coins)
    Mayuri - 11 Damage / 3 Clip / 1100 Delay (200 Coins)

    These stats for me would equal out the shotgun equality.

    Limitbreaker - It's the original OP gun it deserves to remain the BEST shotgun, sort of how the Pioneer of IJJI was.

    Limitbreaker X - It's a clone/remake of the original therefore it's stats fall a little less as it's OP counterpart, however still a little better in terms of clip & delay of the "standard shotguns", meaning standard shotguns can match up in a hit for hit battle, however the Limitbreaker X gives the advantage of an extra bullet and 50 less delay allowing a slight speed shooting advantage.

    Standard Shotguns - It's only right the cheaper 100 coins shotguns (Red) have a less advantage than the 200 coin shotguns, therefore they take a hit on their clip size. Now the 200 coin shotguns aren't equal to "Legendary Shotguns" in terms of clip & delay however their damage can match/almost match them, meaning they aren't left at to big of a disadvantage.

    Light Shotguns - These things are LIGHT, therefore less weight , therefore you sacrifice clip for fire rate, if you are a quick gun runner then maybe these are for you? Quick shots, quick damage, maybe it'll take you more hits but you're running the advantage of being able to fire out your shots at a higher rate.

    Heavy Shotguns - These things are HEAVY, which means you sacrifice your fire rate and bullets for heavy damage dealing shots, think of these things as the Avengers of IJJI, if you play at a slower pace, targeting your shots precisely then maybe these are for you, less hits required to drop your opponent.

    I could be talking absolute shite and this is stupid but this is my take on the current shotguns and how they should potentially be.

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  3. #2
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    Originally Posted by Notorious View Post
    Legendary;
    Limit Breaker - 10 Damage / 5 Clip / 950 Delay (Luckybox)
    Limit Breaker X - 9 Damage / 6 Clip / 950 Delay (Luckybox)
    Tournament - 9 Damage / 6 Clip / 950 Delay (Tournament win)

    Light Shotguns;
    Genesis - 8 Damage / 5 Clip / 900 Delay (200 coins)
    Duelisto - 8 Damage / 5 Clip / 900 Delay (200 coins)
    Pony - 8 Damage / 5 Clip / 900 Delay (200 coins)

    Standard Shotguns;
    Red Shotguns - 9 Damage / 4 clip / 1000 Delay (100 coins)
    Black Mamba - 9 Damage / 5 Clip / 1000 Delay (200 coins)
    Black Infinity - 9 Damage / 5 Clip / 1000 Delay (200 coins)

    Heavy Shotguns;
    Humanrage - 11 Damage / 3 Clip / 1100 Delay (200 Coins)
    Mayuri - 11 Damage / 3 Clip / 1100 Delay (200 Coins)

    These stats for me would equal out the shotgun equality.

    Limitbreaker - It's the original OP gun it deserves to remain the BEST shotgun, sort of how the Pioneer of IJJI was.

    Limitbreaker X - It's a clone/remake of the original therefore it's stats fall a little less as it's OP counterpart, however still a little better in terms of clip & delay of the "standard shotguns", meaning standard shotguns can match up in a hit for hit battle, however the Limitbreaker X gives the advantage of an extra bullet and 50 less delay allowing a slight speed shooting advantage.

    Standard Shotguns - It's only right the cheaper 100 coins shotguns (Red) have a less advantage than the 200 coin shotguns, therefore they take a hit on their clip size. Now the 200 coin shotguns aren't equal to "Legendary Shotguns" in terms of clip & delay however their damage can match/almost match them, meaning they aren't left at to big of a disadvantage.

    Light Shotguns - These things are LIGHT, therefore less weight , therefore you sacrifice clip for fire rate, if you are a quick gun runner then maybe these are for you? Quick shots, quick damage, maybe it'll take you more hits but you're running the advantage of being able to fire out your shots at a higher rate.

    Heavy Shotguns - These things are HEAVY, which means you sacrifice your fire rate and bullets for heavy damage dealing shots, think of these things as the Avengers of IJJI, if you play at a slower pace, targeting your shots precisely then maybe these are for you, less hits required to drop your opponent.

    I could be talking absolute shite and this is stupid but this is my take on the current shotguns and how they should potentially be.
    Legendary stats are good.
    Additionally I think they should give up on the idea of L/S/H weapons, and just have one type for each (this in a way also allows for more character customisation without having to sacrifice on actual weapon stats).

    All that the server needs in my opinion is a good re-balancing update, rework/removal of grenade launchers, some potential fixes to the anti-lead, and then you really have something.

    V8 must've taken a while to get going, and that's easy to see with the addition of features like gems, and though people didn't receive it so well, I do appreciate the fact that you guys are slowly working on the game to try and fix the remaining issues, instead of straight up going back to the old build (this would certainly make some players happy, but it wouldn't make me happy, and I'm certain it wouldn't make you guys happy).

  4. #3
    Yuu's Avatar New Member

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    Legendary;
    Limit Breaker - 9 Damage / 6 Clip / 950 Delay (Luckybox)
    Limit Breaker X - 9 Damage / 6 Clip / 950 Delay (Luckybox)
    Tournament - 10 Damage / 5 Clip / 950 Delay (Tournament win)
    Last edited by Yuu; 08-01-2018 at 06:38 PM.

  5. #4
    Canpai's Avatar 🎶🎶🎶 Music 🎶🎶🎶

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    They Do what they Feel is good for them not What Community/Players wants from them | I have been Keeping Suggested Few of my Thoughts in Suggestion Section and Admins are least bothered to have a look on it ?? And FM just Close it ( due to inactivity on Thread ) but what i think is Admins must Tell the Person who have posted in that section that we will add it later on or will not add it ?? why to just Ignore That's it what i mean to say

    - - - Updated - - -

    Originally Posted by Kasuro View Post
    When V7 was here, playercount declined as well and alot of people said ''im waiting for v8''. Well, v8 happend and it just declined even further. I agree that the lack of competitive gunz has a big influence on this. Speaking for my own, i just want the old game back (V7). Like someone already mentioned, there were a few things you could update and leave the rest intact. I do appreciate all your work though, V8 seemed really cool at first. But you just changed it too much imo.
    i was one among them i was literally very excited To Have V8 but when V8 was released i Now want V7

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  7. #5
    Lemon's Avatar Hellish's Son/Best on FG

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    I mean while everyone is bringing up very valid points I think we just all gotta accept that this game is just old and coming to the end of its journey. When I think about the fgunz community I think that A vast majority has been very needy and demanding not knowing how much work it takes to do certain things to improve gameplay or just to add something new and fix the bugs that come along with it. Granted some of the ideas are good but not always something that can be implemented right away and may take sometime which like I said I don’t think we understand that sometimes. Yeah we can say v8 was a bit of a let down especially with all the hype behind it but then again it’s hard to please everyone so you’re gonna get people who are gonna leave regardless. Idk personally I feel like we critique everyone else too much and try to tell others what to do instead of letting them do their job. If they choose to ignore it or do nothing then it’s on them not us lol. I think we should all just enjoy what we have now before we don’t have it anymore. This game is a staple for a lot of our childhoods and upbringing and seeing one of our favorite games die and come to a point where we might not be able to play it again is tough. We can get mad and say this and say that bc things aren’t getting done but that’s not always gonna help. Let’s just have fun while we can.

    OT: you’re all trash anyways so it don’t matter if this server dies or not. I’m the best fgunz player

  8. #6
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    Originally Posted by Lemon View Post
    I mean while everyone is bringing up very valid points I think we just all gotta accept that this game is just old and coming to the end of its journey. When I think about the fgunz community I think that A vast majority has been very needy and demanding not knowing how much work it takes to do certain things to improve gameplay or just to add something new and fix the bugs that come along with it. Granted some of the ideas are good but not always something that can be implemented right away and may take sometime which like I said I don’t think we understand that sometimes. Yeah we can say v8 was a bit of a let down especially with all the hype behind it but then again it’s hard to please everyone so you’re gonna get people who are gonna leave regardless. Idk personally I feel like we critique everyone else too much and try to tell others what to do instead of letting them do their job. If they choose to ignore it or do nothing then it’s on them not us lol. I think we should all just enjoy what we have now before we don’t have it anymore. This game is a staple for a lot of our childhoods and upbringing and seeing one of our favorite games die and come to a point where we might not be able to play it again is tough. We can get mad and say this and say that bc things aren’t getting done but that’s not always gonna help. Let’s just have fun while we can.

    OT: you’re all trash anyways so it don’t matter if this server dies or not. I’m the best fgunz player
    stopped reading after your 2nd sentence what you don't get yet again is no1 wanted anything to improve gameplay, just the basic vanilla style gunz with sure freestyles intake on it which could of jus been shown with new items instead of this WHOLE rebalancing which pretty much made the game so scuffed even questers left not just competitive players.

    also notorious I only agree with 1 thing the lbx rebalancing, in general they should just remove the whole low-mid-high shotguns or w.e and just revert to v7 shop/items, with lbx as you rebalanced.

    pretty much ONLY thing that has to be done now if you want any kind of hope of getting a few people back.

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  10. #7
    #1Chef's Avatar FGunZ E.L.I.T.E Member

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    Many points here are valid but, what I don't get is how so many people say "just revert v7 things" it's so unreasonable. Imagine you've been working on a project for years, and you're finally satisfied with it, when it's released it doesn't get the positive response you expect. What are you most likely to do after all that hard work, try to improve it or trash all of it and go back?

    What I'm trying to say is just be a bit more mindful of people's efforts, not only current but ex developers that put in a lot of time for v8, ok it didn't turn out as expected, too many changes, you're asking for improvements, that's fine. But don't go asking them to trash all their work over the years that's just disrespectful.

    PS: Removed some posts, if you're not going to post anything useful and it's just plain stupid then don't bother.
    Last edited by #1Chef; 08-02-2018 at 12:44 AM.



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    Lemon (08-02-2018)

  12. #8
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    Originally Posted by #1Chef View Post
    Many points here are valid but, what I don't get is how so many people say "just revert v7 things" it's so unreasonable. Imagine you've been working on a project for years, and you're finally satisfied with it, when it's released it doesn't get the positive response you expect. What are you most likely to do after all that hard work, try to improve it or trash all of it and go back?

    What I'm trying to say is just be a bit more mindful of people's efforts, not only current but ex developers that put in a lot of time for v8, ok it didn't turn out as expected, too many changes, you're asking for improvements, that's fine. But don't go asking them to trash all their work over the years that's just disrespectful.

    PS: Removed some posts, if you're not going to post anything useful and it's just plain stupid then don't bother.
    Lets be real here the update that they worked for such a long time on while it was innovative it wasn't something anyone wanted at all apart from the devs/owners who don't even play the game so what could they POSSIBLY know what the game needs no offence to their efforts lets be real it was genius with the whole gems and stuff but that just isn't what gunz is all about or what the old players really needed what they actually needed was to download a gunz logon be able to easily access things like ijji just without the grind, possibly just a little grind but I don't think anyone really wants to grind gunz in 2018 or previous years before that they just want to play a few hours for their nostalgia.. They could of made it into a different game with that update, I truly applaud the devs what they produced is actually better than what gunz 2 came out to be but to be honest, what the people actually wanted was just a few things.

    - Better Anti-Lead.
    - Clan War map selection system.
    - Newer items/sets.
    - Possibly new UI/GUI

    that was all nothing else, not a MMO.
    Last edited by TriHard; 08-02-2018 at 06:28 AM.

  13. #9
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    Originally Posted by #1Chef View Post
    Many points here are valid but, what I don't get is how so many people say "just revert v7 things" it's so unreasonable. Imagine you've been working on a project for years, and you're finally satisfied with it, when it's released it doesn't get the positive response you expect. What are you most likely to do after all that hard work, try to improve it or trash all of it and go back?

    What I'm trying to say is just be a bit more mindful of people's efforts, not only current but ex developers that put in a lot of time for v8, ok it didn't turn out as expected, too many changes, you're asking for improvements, that's fine. But don't go asking them to trash all their work over the years that's just disrespectful.
    While that makes perfect sense, it doesn't matter much at this point because gems and weapon upgrades were the most significant changes in v8, and they are already gone. If the devs/administrators have already gotten rid of two main features (gems & weapon upgrades) they put so much effort into, I don't see why they decide not to do something about the hitbox. The point here is, they already chose to forego a large chunk of their hardwork, so there is really no shame in going with old hitboxes, either. It will make players nothing but happy. Obviously, there is no need to revert fully by going with the orange v7 interface or [R] again.

    At this point, reverting would pretty much mean bringing back old hitboxes and re-balancing weapons—two crucial aspects that will determine the future of competitive gameplay on this server, as players have quit over them.

    Even if they did stick to the new hitbox all this while out of respect for the ex-developers who worked on it, I can only say that the experiment has lasted nearly a year and the outcome has been disastrous. It's time for a change.
    Last edited by EternalBeast; 08-02-2018 at 11:48 PM.

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  15. #10
    Castiel's Avatar Ex-Event Team - Lurking

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    Originally Posted by EternalBeast View Post
    While that makes perfect sense, it doesn't matter much at this point because gems and weapon upgrades were the most significant changes in v8, and they are already gone. If the devs/administrators have already gotten rid of two main features (gems & weapon upgrades) they put so much effort into, I don't see why they decide not to do something about the hitbox. The point here is, they already chose to forego a large chunk of their hardwork, so there is really no shame in going with old hitboxes, either. It will make players nothing but happy. Obviously, there is no need to revert fully by going with the orange v7 interface or [R] again.

    At this point, reverting would pretty much mean bringing back old hitboxes and re-balancing weapons—two crucial aspects that will determine the future of competitive gameplay on this server, as players have quit over them; and some minor stuff like re-adding perfectly good v7 maps along with some new ones.
    I'll point one more thing that also doesn't help to increase player base, Event hosting, how many event set we see everyday, 1, 2 sometimes, I play during day, night and even 24 hours in a row, during nights no one hosts events and being hours and hours only playing the same modes is boring and ends up making players move away, in all the years I was in this community this year is the first one I see this lack of event hosting, all for one reason, all the ETs are from same or close places and so they only host during their "awake" hours, I used to see here even 4 am or 7 am(my country and region) events and even having a count of 5 event sets, now all I see is 1(2 if a miracle happens)event set... Not saying the ETs we have are bad, but we need some from other regions to increase event set to have some at every moment, this is something that also doesn't help the player base to get increased, not only v8 features, staff team work has changed so much, activeness ingame for example, during my Trial GM period I was only almost all time for whatever was needed, aswell as Chef, justRelax, Zeus, Taint, Legancy and OmmaDawn, now it's rare to see a GM online in the game, more than just the features of V8 that are seriously needed to fix/revert this I just mentioned also has to change(Though I already see coming from all GMs and ETs the not needed explanations regarding what I said).
    Last edited by Castiel; 08-04-2018 at 07:51 AM.

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