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  1. #1
    StephanM's Avatar 🌹

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    Disclaimer: I DID NOT GO INGAME TO SEE WHAT CURRENT SHOTGUNS WE GOT, I KNOW WE USE ALL THE STANDARD AND A FEW RANDOM THINGS.
    I ONLY LOOKED AT THE WEBSITE FOR THE DONATION ONES, LET ME KNOW IF I MISSED A SHOTGUN.
    Still a work in progress, leave a comment behind about the balance proposal I have (serious input please).
    When I update stats I will highlight them in yellow so you can see the changed I made over the course of time, I will give this thread till the end of the month before making a suggestion thread.


    @Forum Moderators: you know what to do with the monkeys that do not take this serious/do not understand this.

    Original game stats
    Copy of 1.5 shotgun stats of GunZ: the duel files I obtained.
    Just scroll below if you only care about my proposal.
    If you do not understand this format, just log out and never come back.

    Original SHOP (FREE)

    ID Name Level Weight Delay Damage Control Magazine Max. Bullets
    6001 Breaker 3 5 15 1100 6 60 3 15
    6002 Breaker 5 10 18 1000 6 60 5 25
    6003 Breaker 6 15 20 1000 7 60 5 25
    6004 Breaker 7 30 20 1000 8 60 5 25
    6005 Avenger 30 15 1200 10 100 2 10
    6006 Breaker 8 45 20 1000 9 60 5 25
    6007 Avenger MK.II 45 16 1200 11 100 2 10
    6008 Breaker 9P 60 18 1000 9 60 5 25



    Lucky Box (GAMBLE)

    ID Name Level Weight Delay Damage Control Magazine Max. Bullets Box Type
    6009 Iron Crow Shotgun Limited 15 18 900 7 60 5 25 Green
    6010 Cruelizon Limited 24 18 1100 9 90 5 25 Gold
    509006 Breaker 9se 50 18 1000 9 60 5 25 Gold



    Original SHOP (PREMIUM)

    ID Name Level Weight Delay Damage Control Magazine Max. Bullets
    506001 Iris Shotgun 7 18 1100 7 60 5 25
    506002 Iron Crow Shotgun 15 18 900 7 60 5 25
    506003 Biggie Shotgun 7 16 1200 7 80 5 25
    506004 Cruelizon 24 18 1100 9 90 5 25
    506005 Pioneer 40 18 1000 9 70 6 30
    506006 Arquebus 40 15 1100 11 80 2 10
    506007 Red Arquebus 40 16 1100 11 100 3 15
    506008 Storm Bringer 25 24 1100 10 90 4 20
    506009 Adventurer Shotgun 1 18 1100 6 90 5 25
    506010 A-3 40 12 1100 10 90 3 15
    506011 Thor 25 16 1000 8 90 6 30



    Quest Drop

    ID Name Level Weight Delay Damage Control Magazine Max. Bullets
    400513 Shattered Iron 30 20 600 6 70 8 40









    The balance proposal


    I did the following:
    • The gamble items are a copy of their original item but a different skin (this means you can have "two of the same shotguns at a certain lvl (70 & 80), sort of like how donation shotguns work with I & II
    • Balanced the donation shotguns based of tier 9 with no lvl requirement with a few other things (so they are basically lvl skippers where you pay for, but you can achieve the same in the game if you hit lvl 90+)
    • lvl 90 should be equal to 100 coin shotguns
    • Added a few harder hitting but lower ammo shotguns like the Avenger (the PB monsters)
    • Most of the stats are still original so the weight and some stats seem wonky but it balances out based on delay, weight and damage
    • Event shotguns are equal to lvl 95 weapon but with 5 less weight and no level requirement
    • Can always leave out custom shit items so there is more space around levels
    • If this is good the other weapons could get the same treatment


    ID Name Level Weight Delay Damage Control Magazine Max. Bullets Type
    6001 Breaker 3 5 15 1100 6 60 3 15 Bounty
    6002 Breaker 5 10 18 1000 6 60 5 25 Bounty
    6003 Breaker 6 15 20 1000 7 60 5 25 Bounty
    6004 Breaker 7 20 20 1000 8 60 5 25 Bounty
    6005 Avenger 30 15 1200 10 100 2 10 Bounty
    6006 Breaker 8 45 20 1000 9 60 5 25 Bounty
    6007 Avenger MK.II 45 16 1200 11 100 2 10 Bounty
    6008 Breaker 9P 60 18 1100 9 60 5 25 Bounty
    506006 Arquebus 60 15 1150 11 80 2 10 Bounty
    506001 Iris Shotgun 65 18 1000 9 70 5 25 Bounty
    506002 Iron Crow Shotgun 70 18 900 8 60 5 25 Bounty
    6009 Iron Crow Shotgun (gold) 70 18 900 8 60 5 25 Bounty
    506003 Biggie Shotgun 75 16 1200 9 80 5 25 Bounty
    506007 Red Arquebus 75 16 1100 11 100 2 10 Bounty
    506004 Cruelizon 80 16 1100 9 70 5 25 Bounty
    6010 Cruelizon (silver) 80 16 1100 9 70 5 25 Bounty
    506005 Pioneer 85 18 1000 9 70 6 30 Bounty
    506008 Storm Bringer 90 18 1100 10 90 5 25 Bounty
    506010 A-3 90 12 1100 12 90 2 10 Bounty
    506009 Adventurer Shotgun 95 18 1050 10 80 5 25 Bounty
    506011 Thor 99 16 1100 10 80 6 30 Bounty
    400513 Shattered Iron 30 20 600 6 70 8 40 Quest
    - Donation Shotgun I 1 15 1050 10 75 5 25 100 C
    - Donation Shotgun II 1 15 1050 10 75 5 25 100 C
    - Black Infinity I 1 15 1000 10 80 6 30 200 C
    - Black Infinity II 1 15 1000 10 80 6 30 200 C
    - Black Mamba 1 15 1000 10 80 6 30 200 C
    - Black Mamba II 1 15 1000 10 80 6 30 200 C
    - Genesis Revenge 1 15 1200 12 100 2 12 150 C
    - Duelisto Shotgun 1 15 1200 12 100 2 12 150 C
    - Mayuri Shotgun 1 15 1150 12 100 2 14 200 C
    - SC12 Shotgun 1 13 1150 12 100 3 15 300 C
    - Event Shotgun 1 10 1100 10 70 5 25 Event
    - Peon Shotgun 1 10 1100 10 75 5 25 Event
    - Limitbreaker 1 15 950 10 90 6 36 Luckybox
    - Limitbreaker X 1 15 950 10 90 6 36 Luckybox
    Last edited by StephanM; 08-15-2018 at 02:18 PM.

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  3. #2
    Ekital's Avatar Ultima

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    -All of the lv.90 shotguns should not be better than Donation Shotgun I/II... They should be way more toned down. I mean seriously you made the lv.99 Shotgun better than any donor.
    -The control variable is way too small on Donation Shotgun I/II.
    -Limitbreaker should be 900 delay to offset the rarity/cost.
    Last edited by Ekital; 08-15-2018 at 04:35 AM.

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  5. #3
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    lvl-weight-delay-dmg-control-magz-bullets

    99 16 1000 10 90 6 30 Bounty (Thor)
    01 15 1050 10 80 6 30 200 C (Black Mamba)
    01 15 1000 10 90 6 36 Luckybox (lb/lbx)

    Any player who've spent a lot of coins just to get an lb/lbx will be pissed at seeing this comparison.
    Last edited by Hart; 08-15-2018 at 05:10 AM.

  6. #4
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    Really? Lb and lbx? 10 dmg? And still 1000 delay? Soo sad.. i spent alot of coins just to get that lbs..

    It will be nice if u set 900/950 delay
    Last edited by stupidcupid; 08-15-2018 at 05:18 AM.

  7. #5
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    The max dmg for a doner sg should be like 10dmg and 1050 delay...

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  9. #6
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    Black Infinity and black mamba with a delay of more than 1000 is really bad.
    As an old igunz/ijji player the 1000 delay is like a basic rule, and I wouldn't use any 5 bullet shotgun with a delay higher than 1000.
    The return of avengers is really cool. Love the option of a 2 bullet shotgun.
    Balancing the game to allow free players to have something that can compete with a premium user is something that makes sense as a 99lvl = 100 coins = first premium shotgun.

    And again, delays above 1000 really changes Old Kstyle timings and would really kill the old player community who loves this game.

  10. #7
    Ekital's Avatar Ultima

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    Originally Posted by N1B0RH00D View Post
    And again, delays above 1000 really changes Old Kstyle timings and would really kill the old player community who loves this game.
    It doesn't.

  11. #8
    StephanM's Avatar 🌹

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    Originally Posted by Ekital View Post
    -All of the lv.90 shotguns should not be better than Donation Shotgun I/II... They should be way more toned down. I mean seriously you made the lv.99 Shotgun better than any donor.
    -The control variable is way too small on Donation Shotgun I/II.
    -Limitbreaker should be 900 delay to offset the rarity/cost.
    Think I will make it so that lvl 95 is nearly equalt to a donation shotgun instead of lvl 90.
    I will up the control to 75.
    900 seems too much, I will go in the middle with 950.

    Originally Posted by Hart View Post
    lvl-weight-delay-dmg-control-magz-bullets

    99 16 1000 10 90 6 30 Bounty (Thor)
    01 15 1050 10 80 6 30 200 C (Black Mamba)
    01 15 1000 10 90 6 36 Luckybox (lb/lbx)

    Any player who've spent a lot of coins just to get an lb/lbx will be pissed at seeing this comparison.
    These are not final stats, just a rough idea of how it should be, please give feedback instead of complaining.

    Originally Posted by Weak View Post
    Really? Lb and lbx? 10 dmg? And still 1000 delay? Soo sad.. i spent alot of coins just to get that lbs..

    It will be nice if u set 900/950 delay
    And that is the problem, you all want a balance but you want your donors to be a ton better (aka pay2win).
    900 delay is too much.

    Originally Posted by N1B0RH00D View Post
    Black Infinity and black mamba with a delay of more than 1000 is really bad.
    As an old igunz/ijji player the 1000 delay is like a basic rule, and I wouldn't use any 5 bullet shotgun with a delay higher than 1000.
    The return of avengers is really cool. Love the option of a 2 bullet shotgun.
    Balancing the game to allow free players to have something that can compete with a premium user is something that makes sense as a 99lvl = 100 coins = first premium shotgun.

    And again, delays above 1000 really changes Old Kstyle timings and would really kill the old player community who loves this game.
    What Ekital said; it does not.
    Kstyle was fine on ijji with these stats.

    But at least you are happy with the avenger idea.

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  13. #9
    BARBARR's Avatar hi

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    normal sgs should be 1k and lb-s 950

  14. #10
    Ekital's Avatar Ultima

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    Originally Posted by StephanM View Post
    Think I will make it so that lvl 95 is nearly equalt to a donation shotgun instead of lvl 90.
    I will up the control to 75.
    900 seems too much, I will go in the middle with 950.


    These are not final stats, just a rough idea of how it should be, please give feedback instead of complaining.


    And that is the problem, you all want a balance but you want your donors to be a ton better (aka pay2win).
    900 delay is too much.


    What Ekital said; it does not.
    Kstyle was fine on ijji with these stats.

    But at least you are happy with the avenger idea.
    StephanM, you are still making bounty better than donor. It should never be better, equal sure but not better.

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