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  1. #1
    Freestyler

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    IGN: -^3cyanide^A-^H , Trashfck

    Reason: Damage reduce, shotbot.

    Evidence:
    https://www.sendspace.com/file/vc4hbk
    first round here I hit cyanide from close range 4 times,
    first shot from 139 119 to 136 110 (12 damage? my shotguns deal 11 damage not 12... pretty sure that hit should have done more damage)
    second shot from 136 110 to 119 hp 39 ap -> 88 damage
    third shot from 119 39 to 116 31 -> 11 damage
    4th shot from 116 31 to 114 22 -> 11 damage.
    Check the replay and see from where I hit him, those hits should have done more damage than 11 and I'm pretty sure it's not possible to deal 12 damage with 11 damage shotguns.
    also it's not the first time I dealt 12 damage when I fought him I will show you more evidence.

    I think they share the same damage reduce because same thing happend with Trashfck.
    check this
    https://www.sendspace.com/file/5gw5ul
    another 12 damage shot when I ran to base first round I hit him and his hp ap went from 134 115 to 131 106 -> 12 damage.

    All the replays:
    https://www.sendspace.com/filegroup/...YqR9JzbydG3TsU

    Screenshots of ping:
    https://imgur.com/a/CfgoJ0F
    Last edited by Eran; 09-12-2018 at 04:39 PM.

  2. #2
    Raphačl's Avatar abuser

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    After watching the replays I came to the conclusion, that they're both clean... although Trashfck looked slightly suspicious on the 5th replay, there were no signs of shotbot.
    It's a no from me, waiting for other opinions.

  3. #3
    Freestyler

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    I've watched the replays extensively and in slow motion. Regarding the dmg reduce... I think you are just incredibly unlucky with the pellet placement. https://imgur.com/a/C6Xo9GJ, as you can see the pellets unluckily go around his character even though you hit some shots from a relative close distance.

    Regarding the shotbot.. when i spectate -Cyanide, i can't see any failed/weird movements whenever his aim crosses one of the targets, nor him relying on the crosshair to cross the character to shoot.

    The same applies for TrashFck, while he does have some failed movements, i isn't per say when his aim crosses one of the targets, it seems like he's just slower with his movement in general.

    its a no from me.

  4. #4
    Freestyler

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    Originally Posted by Ganggbangg View Post
    I've watched the replays extensively and in slow motion. Regarding the dmg reduce... I think you are just incredibly unlucky with the pellet placement. https://imgur.com/a/C6Xo9GJ, as you can see the pellets unluckily go around his character even though you hit some shots from a relative close distance.

    Regarding the shotbot.. when i spectate -Cyanide, i can't see any failed/weird movements whenever his aim crosses one of the targets, nor him relying on the crosshair to cross the character to shoot.

    The same applies for TrashFck, while he does have some failed movements, i isn't per say when his aim crosses one of the targets, it seems like he's just slower with his movement in general.

    its a no from me.
    what about those 12 damage shots...

  5. #5
    Freestyler

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    Originally Posted by Eran View Post
    what about those 12 damage shots...
    Might be a client bug, when i spectate they are 11 dmg.

  6. #6
    Freestyler

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    After watching the replays thoroughly, I have come to the conclusion that they are both clean. Here is why:

    -Cyanide-: When spectating -cyanide-, I have seen little to no failures in his movements when a target entered his crosshair. I haven't seen any unusual shots and swinging of the crosshair. I have seen both you and your allies walk in his crosshair without cyanide shooting at you, when there was enough time to do so.

    Trashfck: I agree with Ganggbangg on Trashfck. I do see some failed movements from time to time, but nothing out of the ordinary. His movement does seem slower compared to -cyanide-.

    Regarding the damage reduce, I have noticed on multiple occasions that the spectator mode is inaccurate sometimes, since it shows an extra hp when compared to the actual HP a player has. So for example, a player having 32 hp appears to have 33 HP or a 11 damage hit might show a player taking only 10 damage sometimes. In this case, I found them taking normal damage throughout the match and didn't find any unusual signs of damage reduce

    It is a no from me.

  7. #7
    Freestyler

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    nvm then just close this.. I guess they just improved because I remember I used to win them and I was surprised they started streaking on me

  8. #8
    Ommadawn's Avatar Bird + Trash = ?

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    The trials pretty much explained everything, I agree that both of the users look clean.
    Declined.

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