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  1. #1
    KiritoOnline's Avatar Junior Member

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    Originally Posted by #1Chef View Post
    Not sure about this, I know the frustration definitely but it's not that much of a struggle to switch weapons. It's the same for ammo spawns and it always has been on GunZ, so I can't really see a more serious reason to make this change.
    In deathmatch (even more turbo) it's pretty critical, since it's fast paced switching between weapons can slow you down greatly and get you killed. Even if you may not think it's something serious, it is frustrating, and it still contributes to improving the overall quality and feel of the game.
    Last edited by KiritoOnline; 12-19-2018 at 12:16 AM.

  2. #2
    #1Chef's Avatar FGunZ E.L.I.T.E Member

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    Originally Posted by KiritoOnline View Post
    In deathmatch (even more turbo) it's pretty critical, since it's fast paced switching between weapons can slow you down greatly and get you killed. Even if you may not think it's something serious, it is frustrating, and it still contributes to improving the overall quality and feel of the game.
    I've been in those turbo rooms, today actually I was in two of them. So I see your point because it's such a fast paced mode, but in all other game modes it's not really an issue. Regardless I wouldn't mind seeing this in place, it would help, all I'm saying is that I just don't see this as a necessity right now.



  3. The following user said thank you to #1Chef for this useful post:

    KiritoOnline (12-19-2018)

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