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  1. #21
    Vickachu's Avatar Vikutoru

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    lol, I think it looks nice already =]





  2. #22
    StephanM's Avatar 🌹

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    Originally Posted by Tomboii View Post
    Well , 8 MB is realy much for gunz , thats like Dungeon , the one maiet made.
    Except highrise is very small compared to Dungeon and GunZ will probably have to load a lot of textures at the same time.
    Might work fine on your computer but most people that play gunz have a 25 euro computer.
    Dungeon 2 is 8/10MB Dungeon is like 4/5MB.
    But he needs to caulk in the end (saves a little amount of KB's).
    Good your making progress but you need to change the textures a bit inside and outside (will come later I guess).
    Good job.

  3. #23
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    Best would possibly be to let all of his textures be resized by some online image editor ( or do it yourself of course ) results are that there will a bit less detail in your textures but it would reduce the mapsize by 2 times without a problem.

    Ever since i started editing FTemple map i also used new textures , what i did was completely caulk my map ( Select all brushes with pushing I ) and then new textures , my map became 700 kb's down from 3500kb's and it looks a lot better now as well :p.
    Last edited by Tomboii; 01-23-2010 at 06:26 PM.

  4. #24
    Devil's Avatar Donator

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    Originally Posted by Pickachuuuu View Post
    lol, I think it looks nice already =]
    Thanks, that's really motivating

    Originally Posted by StephanM View Post
    Dungeon 2 is 8/10MB Dungeon is like 4/5MB.
    But he needs to caulk in the end (saves a little amount of KB's).
    Good your making progress but you need to change the textures a bit inside and outside (will come later I guess).
    Good job.
    I know what it is but I don't know how it's done... Can you explain it to me? (I can't find my first tutorial and I'm doing this on my own)
    and thanks

    Originally Posted by Tomboii View Post
    Well , 8 MB is realy much for gunz , thats like Dungeon , the one maiet made.
    Except highrise is very small compared to Dungeon and GunZ will probably have to load a lot of textures at the same time.
    I took your advice and I half sized it but it's still too big. (10mb's now).
    I will wait for Stephan's answer and I hope the size will go down.

    ---

    Anyone knows how to add a sky to the map? thanks

    check this out:

  5. #25
    HellSniper's Avatar Mad Scientist

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    Befor someone sends Devil a "tutorial" on how to add external models
    i would like to see if he can figure it on his own.
    Its not even hard, it just takes some brain and reading abbilitys.
    Look into the original Maps's xml files.

    Also, fail.
    Items wont show on where you place them.
    They always get overwriten by the mansion item locations.

    Send me via PM your textures (original, unchanged ones) as a archive/pack.
    And i'll chop em down ...

  6. #26
    Devil's Avatar Donator

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    Originally Posted by HellSniper View Post
    Befor someone sends Devil a "tutorial" on how to add external models
    i would like to see if he can figure it on his own.
    Its not even hard, it just takes some brain and reading abbilitys.
    Look into the original Maps's xml files.

    Also, fail.
    Items wont show on where you place them.
    They always get overwriten by the mansion item locations.

    Send me via PM your textures (original, unchanged ones) as a archive/pack.
    And i'll chop em down ...
    Don't be so hard on me with this.. It's my first map and I think i'm doing well.
    You want me to send you the .map? or just the pictures of the textures?

  7. #27
    HellSniper's Avatar Mad Scientist

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    Textur -> Picture
    Hard?, reading and using your brain to figure something out is known as learning.
    Look into the Xml's and use your brain and you will gain the knowledge of adding external models into a map.
    (Not in Radiant, but Gunz/Ingame).
    The Xml's contain proper english sentences, that everyone could understand.

    Its not meant to be harsh, its a advice.
    Last edited by HellSniper; 01-23-2010 at 09:47 PM.

  8. #28
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    Originally Posted by Devil View Post
    Don't be so hard on me with this.. It's my first map and I think i'm doing well.
    You want me to send you the .map? or just the pictures of the textures?
    No offense mate, don't get me wrong i know your feelings but..
    the best way to learn something is by someone yelling your ass off by being extremely hard against you.
    Atleast that are my experiences

  9. #29
    Devil's Avatar Donator

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    Originally Posted by HellSniper View Post
    Textur -> Picture
    Hard?, reading and using your brain to figure something out is known as learning.
    Look into the Xml's and use your brain and you will gain the knowledge of adding external models into a map.
    (Not in Radiant, but Gunz/Ingame).
    The Xml's contain proper english sentences, that everyone could understand.

    Its not meant to be harsh, its a advice.
    Already read and I don't find anything about the sky or something:

    [Attachment]

    Maybe I will close the map.
    Attached Files Attached Files

  10. #30
    Junior Member

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    USE LIGHT MAP!!! and all will be good

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