what about the people who paid over 100+ just to get one, too unfair but in general I think the old limitbreaker should be edited to 9dmg and new one to 10dmg just to balance out 2 10dmg sgs is just retarded
what about the people who paid over 100+ just to get one, too unfair but in general I think the old limitbreaker should be edited to 9dmg and new one to 10dmg just to balance out 2 10dmg sgs is just retarded
I suggested this a couple of months ago, but nothing really came of it. I don't think the administrators are willing to consider it.
Personally, I don't care if people spend a fixed amount to buy limitbreakers even though I rolled boxes for them. I'd rather have an active server over a dead one with no rooms even on weekends. The people who gambled for their limitbreakers had enough time to enjoy them when there was a decent amount of activity, so it's time for a change. I still find skilled clan war players asking around for limitbreakers, but they don't really have any options. Can't stick to the same stuff and expect different results, can we?
Re-opening some suggestion threads as I see fit in order to end their discussion;
The only way I see this happening is by setting an extremely high price for the Limitbreakers. Although, just rebalancing shotguns will be enough in my opinion. Once a new rebalance occurs, the LBs won't be so op and people will actually be able to compete vs players with 2 LBs.
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