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  1. #1
    uwu

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    Shouldn't shotgun damage be reverted to what it was(10 dmg donors.11 dmg LB for example) since the spray has been reverted to old accuracy?
    I understand the anti-lead has been fixed but long range damage is like hitting with a wet noodle.

    Edit: This is but a suggestion, not anything else. Keep that in mind before you feel like lashing out on me.
    Last edited by Lawri; 02-04-2019 at 01:28 PM.

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  3. #2
    Freestyler

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    Damage is fine, spread should reverted to 20% reduced imo, thats the reason shots arent doing damage anyway

  4. #3
    uwu

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    Originally Posted by Ganggbangg View Post
    Damage is fine, spread should reverted to 20% reduced imo, thats the reason shots arent doing damage anyway
    I just thought that since the game has been that way since forever and only now are people complaining over the anti-lead.

  5. #4
    Banned

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    No.

  6. #5
    Freestyler

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    I'm against this one, right now we are in the same state as it was in v7 except the additional lbx it will just become a 2 shot fiesta. However something definitely does feel off, apparently i can't kill someone as fast as in v7 even with a 2nd 10 dmg sg which should make it easier.

  7. #6
    Bunny's Avatar woof.

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    Originally Posted by Flow View Post
    I'm against this one, right now we are in the same state as it was in v7 except the additional lbx it will just become a 2 shot fiesta. However something definitely does feel off, apparently i can't kill someone as fast as in v7 even with a 2nd 10 dmg sg which should make it easier.
    that is because your shotguns are behaving as though you are wearing 2 v7 donor shotguns and not 2 lbs, as the damage was reduced from 11x2 to 10x2

  8. #7
    McSic's Avatar L e a d e r

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    Originally Posted by Flow View Post
    apparently i can't kill someone as fast as in v7 even with a 2nd 10 dmg sg which should make it easier.
    Originally Posted by Bunny View Post
    that is because your shotguns are behaving as though you are wearing 2 v7 donor shotguns and not 2 lbs, as the damage was reduced from 11x2 to 10x2
    That is true. In V7 the Limitbreaker was 11 dmg, not 10. So in V7 you actually carried a 11 dmg shotgun and a 10 dmg shotgun, not 2x 10 dmg shotguns.

  9. #8
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    Originally Posted by McSic View Post
    That is true. In V7 the Limitbreaker was 11 dmg, not 10. So in V7 you actually carried a 11 dmg shotgun and a 10 dmg shotgun, not 2x 10 dmg shotguns.
    Which is stupid all donor sgs including old lb should be 9dmg 1k delay wit the new one only 10dmg I've got both and I think its a huge advantage to people who cant afford ok not too huge if skill differencw but its enough to 2shot people now with the right rng gunz should always be 3-4shot with best pb shots included never 2shot potential

  10. #9
    Freestyler

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    Originally Posted by McSic View Post
    That is true. In V7 the Limitbreaker was 11 dmg, not 10. So in V7 you actually carried a 11 dmg shotgun and a 10 dmg shotgun, not 2x 10 dmg shotguns.
    No guys lol in v7 we had 10 dmg and 9 dmg I am 100% sure. Right now even with double 10 dmg sgs it doesnt feel strong though.
    Or to be accurate it is inconsistent.
    Last edited by Flow; 02-04-2019 at 09:25 PM.

  11. #10
    McSic's Avatar L e a d e r

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    Originally Posted by Flow View Post
    No guys lol in v7 we had 10 dmg and 9 dmg I am 100% sure. Right now even with double 10 dmg sgs it doesnt feel strong though.
    When people are 100% sure but 100% wrong at the same time. Facepalm.

    Please do your research. Check forum posts and old screenshots and find out by yourself that it was 11 dmg.

    The Limitbreaker was 11 Damage / 6 Clip / 800 Delay when it was introduced in V7. During the years we increased the delay and decreased the clip size, but didn't decrease the damage up until now (3 weeks ago).

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