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  1. #36
    Freestyler

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    Originally Posted by Hart View Post
    Played about 30 rounds. The spread definitely favors highly accurate players.
    PB's do a shit ton if its a direct hit. 2-3 shooting someone is highly plausible. https://clips.twitch.tv/SpicyMistyElkUncleNox
    However, if you even slightly miss, you'll do almost no dmg. https://clips.twitch.tv/ObliqueBitte...utterJellyTime
    So basically the game is harder now but its rewarding when you actually aim.
    So, the question is, do you want to make the server harder for players and widen the skill gap?
    Especially when the server is at the position it currently is at now.

    Also, damage definitely needs to be reduced for this spread.
    This is exactly how the current spread works right now - accurate aim = high dmg, less accurate aim = low dmg.
    Theres no reason to implement this new thing it will only make things worse as you stated the game becomes HARDER which is ALREADY hard enough.
    Please stop messing around the spread and any other stuff like hitbox.
    Last edited by Flow; 03-01-2019 at 03:00 PM.

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